Local forecast · EU · ger
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Online EU · ger 51.178.215.98:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
1% full
- 7-day average
- 2
- peak 10
- Rank
- #2,372
- top 11% · #910 in EU
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:35 UKWed 28 Oct, 05:35 UTC · 19h ago | – | – | – | 1 |
| Tue 27 Oct, 04:25 UKTue 27 Oct, 04:25 UTC · 1d ago | – | – | – | 2 |
| Mon 26 Oct, 04:12 UKMon 26 Oct, 04:12 UTC · 2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:12 UKSun 25 Oct, 04:12 UTC · 3d ago | 9 | – | 1 days | 0 |
| Sat 24 Oct, 05:13 UKSat 24 Oct, 04:13 UTC · 4d ago | 10 | – | 1 days | 0 |
| Tue 20 Oct, 05:13 UKTue 20 Oct, 04:13 UTC · 8d ago | 5 | held half | 4 days | 0 |
| Mon 19 Oct, 05:12 UKMon 19 Oct, 04:12 UTC · 9d ago | 5 | – | 1 days | 0 |
| Sun 18 Oct, 05:12 UKSun 18 Oct, 04:12 UTC · 10d ago | 4 | – | 1 days | 0 |
| Sat 17 Oct, 05:33 UKSat 17 Oct, 04:33 UTC · 11d ago | 6 | – | 1 days | 1 |
| Fri 16 Oct, 00:41 UKThu 15 Oct, 23:41 UTC · 13d ago | 6 | – | 1.2 days | 0 |
| Thu 15 Oct, 05:12 UKThu 15 Oct, 04:12 UTC · 13d ago | 6 | – | 0.8 days | 0 |
| Wed 14 Oct, 05:12 UKWed 14 Oct, 04:12 UTC · 14d ago | 6 | – | 1 days | 0 |
| Tue 13 Oct, 05:31 UKTue 13 Oct, 04:31 UTC · 15d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 05:12 UKSun 11 Oct, 04:12 UTC · 17d ago | 7 | held half | 2 days | 0 |
| Sat 10 Oct, 05:12 UKSat 10 Oct, 04:12 UTC · 18d ago | 6 | – | 1 days | 0 |
| Fri 9 Oct, 14:27 UKFri 9 Oct, 13:27 UTC · 19d ago | 5 | – | 0.6 days | 0 |
| Fri 9 Oct, 05:12 UKFri 9 Oct, 04:12 UTC · 19d ago | 4 | – | 0.4 days | 0 |
| Wed 7 Oct, 05:12 UKWed 7 Oct, 04:12 UTC · 21d ago | 5 | held half | 2 days | 1 |
| Tue 6 Oct, 05:12 UKTue 6 Oct, 04:12 UTC · 22d ago | 5 | – | 1 days | 0 |
| Mon 5 Oct, 05:25 UKMon 5 Oct, 04:25 UTC · 23d ago | 5 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Its average over the last 48 hours was 60 server fps, and it never dropped below 59. At its peak the world had 4,716 entities, counting buildings, deployables and the rest. Memory use reached 3,138 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online at the moment, and how consistent is its uptime?
You will find ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN online at the moment. Going by its reported uptime, the last restart was about 17 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.
Where does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN run from?
The EU tag puts ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in Europe, and the region code is ger. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 51.178.215.98:28015.
What version of Rust is running on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Rust network protocol 2635 and build 168909 on Linux is what ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Who is behind ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The same operator most likely runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and 6 other servers we track, as all publish a teatime.gg hostname.
How should you read the tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
The server browser reads these tags from ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: gmrust (Game mode): Standard survival, the Rust way; mp150 (Max players): It holds 150 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rger (Region code): Its region code is ger; ^c (Creative): Build what you like, with nothing to gather: a sandbox; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^k (Build server): Base design and practice happen here; ^j (Battle royale): The zone shrinks while you loot and battle; ^i (Battlefield): High rates and kits drive quick PvP; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): You will find it listed in Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
These Rust Wipe Stats lists include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Rust servers in Europe, Modded Rust servers, Aim, UKN and combat training servers, Rust battlefield servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is in use on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: ★BUILD ★ MINIGAMES★.
What settings does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN use, and what rules does it enforce?
Gather rate is not given in the name for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. Groups fall back to the game's default of 8 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN schedule its wipes for?
No wipe schedule is kept on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: it remakes the world every few hours, and those resets do not count as wipes.
Player counts
Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN busy or quiet?
Out of 150 slots, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN has 1 filled right now. Averaged over seven days: 2 players, peaking at 10. Its busiest point in the last 48 hours was 21:00 UTC, averaging 5 players.
What position does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hold among Rust servers?
Player hours over the last seven days rank ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN at #2,372, top 11% overall and #910 in Europe.
Getting in
What steps let you join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Open the console in Rust with F1, then type client.connect 51.178.215.98:28015 to join. On this page, Launch Rust does the same through Steam. https://teatime.gg is its website.
