Rust Wipe StatsWipe forecast
Now 91,985 players 11,829 servers 459 fresh wipes in 3 h

Local forecast · EU

Trinity Rust

Online EU 51.195.63.11:20500 checked 11m ago

weekly wipes vanillamoddedcarbon

Current conditions

observed 11m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,268
top 68% · #2528 in EU
Last wipe
26d ago
weekly schedule
Next wipe
1d 17h
Sat 31 Oct, 15:06 UK · 15:06 UTC

Next wipe

from its schedule tag

Saturday 31 October, 15:06 UK · 15:06 UTC

in 1d 17h

–days
–hours
–min
–sec

Its weekly schedule tag · low confidence

Coming wipes

  1. Sat 31 Oct 15:06 UK · 15:06 UTC 1d 17h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 21h FW
  3. Sat 7 Nov 15:06 UK · 15:06 UTC 8d 17h
  4. Sat 14 Nov 15:06 UK · 15:06 UTC 15d 17h
  5. Sat 21 Nov 15:06 UK · 15:06 UTC 22d 17h
  6. Sat 28 Nov 15:06 UK · 15:06 UTC 29d 17h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 21h FW
  8. Sat 5 Dec 15:06 UK · 15:06 UTC 36d 17h

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 15:06 UK · 15:06 UTC, in 1d 17h. Its weekly schedule tag · low confidence

16 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:06 UKSat 3 Oct, 15:06 UTC · 26d ago 0 – running 0
Thu 17 Sep, 15:47 UKThu 17 Sep, 14:47 UTC · 42d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
118/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
96/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average
20/ 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 128+ · weekly · 9 on average
5/ 125

Quick answers

from the figures on this page

About the server

Does Trinity Rust hold a steady performance?

Server fps averaged 254 in the last 48 hours; the lowest was 219. At its peak the world had 3,191 entities, counting buildings, deployables and the rest. The peak memory draw was 3,538 MB. Lag is what players call it when fps is low and entities are piling up.

Is Trinity Rust online at the moment, and how consistent is its uptime?

You will find Trinity Rust online at the moment. Its reported uptime shows a restart about 7 days 8 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Trinity Rust based in?

The EU tag places Trinity Rust in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 51.195.63.11:20500.

What version of Rust is running on Trinity Rust?

On Trinity Rust you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on Trinity Rust?

For the game's server browser, Trinity Rust publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Trinity Rust appear among the Rust Wipe Stats lists and filters?

Trinity Rust appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and rules

Which map is in use on Trinity Rust?

The game generates the map on Trinity Rust, procedural, size 1,024, seed 571345021. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by CraggyIsland.

What settings does Trinity Rust use, and what rules does it enforce?

No gather rate appears in the name Trinity Rust. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does Trinity Rust wipe?

Its tag sets the prediction, because the record of Trinity Rust's wipes is too thin to confirm the schedule. Expect the next wipe on Saturday 31 October at 15:06 UTC. 26 days 6 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.

What happens on Trinity Rust when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

What sort of population does Trinity Rust carry?

The live count for Trinity Rust: 0 players, with 100 slots in total. The seven-day average stands at 0 players.

What position does Trinity Rust hold among Rust servers?

Player hours over the last seven days rank Trinity Rust at #15,268, top 68% overall and #2,528 in Europe.

How to join

What do you do to join Trinity Rust?

Open the console in Rust with F1, then type client.connect 51.195.63.11:20500 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Region

EU
Europe Its place in the server browser is Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.