Rust Wipe StatsWipe forecast
Now 73,690 players 11,765 servers 229 fresh wipes in 3 h

Local forecast

[ESP] PRUEBAS DEVCORE

Offline 51.210.222.116:28015 checked 11d ago

vanillamoddedcarbonpve

Current conditions

observed 11d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,325
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:32 UKThu 15 Oct, 11:32 UTC · 14d ago 1 – running 0
Thu 15 Oct, 06:25 UKThu 15 Oct, 05:25 UTC · 14d ago 1 – 0.3 days 1
Wed 14 Oct, 13:05 UKWed 14 Oct, 12:05 UTC · 15d ago 1 – 0.7 days 0
Thu 8 Oct, 22:45 UKThu 8 Oct, 21:45 UTC · 21d ago 1 held half 5.6 days 0
Mon 28 Sep, 09:27 UKMon 28 Sep, 08:27 UTC · 31d ago 1 halved by day 1 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
270/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
219/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
84/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
18/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
64/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
24/ 100

Quick answers

from the figures on this page

Server facts

Is [ESP] PRUEBAS DEVCORE online at the moment, and how consistent is its uptime?

Last seen 11 days 23 hours ago, [ESP] PRUEBAS DEVCORE is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 28 September 2026.

What location is [ESP] PRUEBAS DEVCORE based in?

For [ESP] PRUEBAS DEVCORE, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 51.210.222.116:28015 is its address.

What version of Rust is running on [ESP] PRUEBAS DEVCORE?

Rust network protocol 2634 and build 167781 on Linux is what [ESP] PRUEBAS DEVCORE runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on [ESP] PRUEBAS DEVCORE?

For the game's server browser, [ESP] PRUEBAS DEVCORE publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 players; ts20 (Group limit): You can have up to 20 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [ESP] PRUEBAS DEVCORE appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [ESP] PRUEBAS DEVCORE are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is in use on [ESP] PRUEBAS DEVCORE?

The game generates the map on [ESP] PRUEBAS DEVCORE, procedural, size 4,500, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by ESP RUSTANOOBS PVE.

What settings does [ESP] PRUEBAS DEVCORE use, and what rules does it enforce?

Gather rate is not given in the name for [ESP] PRUEBAS DEVCORE. The limit on groups is 20 players. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does [ESP] PRUEBAS DEVCORE wipe?

No next wipe can be predicted for [ESP] PRUEBAS DEVCORE: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 11 hours is how long the current world has been running.

What happens on [ESP] PRUEBAS DEVCORE when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. 50% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.

Population

Is [ESP] PRUEBAS DEVCORE busy or quiet?

[ESP] PRUEBAS DEVCORE is offline at the moment; the last sighting was 11 days 23 hours ago.

How does [ESP] PRUEBAS DEVCORE compare with other Rust servers in the rankings?

Player hours over the past week put [ESP] PRUEBAS DEVCORE at #15,325, inside the top 70% of all ranked servers.

Join the server

What do you do to join [ESP] PRUEBAS DEVCORE?

Enter client.connect 51.210.222.116:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/G77FHayXCR is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds 50 players.
ts20
Group limit You can have up to 20 players per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.