Rust Wipe StatsWipe forecast
Now 64,938 players 11,790 servers 124 fresh wipes in 3 h

Local forecast

VeryGames.com Rust Server

Online 51.210.79.102:22554 checked 13m ago

moddedoxidepve

Current conditions

observed 13m ago
0 / 1
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#11,381
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0001:0010:0020:00Wiped Tue 27 Oct, 15:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304023:0008:0017:0001:0010:0020:00Wiped Tue 27 Oct, 15:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:34 UKTue 27 Oct, 15:34 UTC · 1d ago – – running 0
Mon 26 Oct, 11:25 UKMon 26 Oct, 11:25 UTC · 2d ago 1 – 1.2 days 0
Sun 25 Oct, 13:30 UKSun 25 Oct, 13:30 UTC · 3d ago 1 – 0.9 days 0
Fri 23 Oct, 10:17 UKFri 23 Oct, 09:17 UTC · 5d ago 1 held half 2.2 days 0
Wed 21 Oct, 17:39 UKWed 21 Oct, 16:39 UTC · 7d ago 1 – 1.7 days 0
Mon 19 Oct, 17:32 UKMon 19 Oct, 16:32 UTC · 9d ago 1 halved by day 1 2 days 0
Sat 17 Oct, 13:14 UKSat 17 Oct, 12:14 UTC · 11d ago 1 halved by day 1 2.2 days 0
Sun 11 Oct, 10:18 UKSun 11 Oct, 09:18 UTC · 17d ago 1 halved by day 1 6.1 days 0
Fri 9 Oct, 22:31 UKFri 9 Oct, 21:31 UTC · 19d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average
252/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average
251/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average
102/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
18/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
61/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
32/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does VeryGames.com Rust Server run?

Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 91,600 entities, counting buildings, deployables and the rest. Memory use reached 2,681 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is VeryGames.com Rust Server, and is it online now?

You will find VeryGames.com Rust Server online at the moment. Its reported uptime shows a restart about 19 hours ago. It was up for 142 of 168 hours across the last 7 full days, 85% of the time. It came to Rust Wipe Stats's notice first on 9 October 2026.

What location is VeryGames.com Rust Server based in?

There is no published region for VeryGames.com Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 51.210.79.102:22554.

What version of Rust is running on VeryGames.com Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what VeryGames.com Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on VeryGames.com Rust Server?

For the game's server browser, VeryGames.com Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry VeryGames.com Rust Server?

VeryGames.com Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is in use on VeryGames.com Rust Server?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on VeryGames.com Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

What settings does VeryGames.com Rust Server use, and what rules does it enforce?

Gather rate is not given in the name for VeryGames.com Rust Server. No group setting is published, so the game default of 8 players applies. This server runs pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does VeryGames.com Rust Server schedule its wipes for?

No next wipe can be predicted for VeryGames.com Rust Server: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 hours.

What should you expect from wipe day on VeryGames.com Rust Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

What sort of population does VeryGames.com Rust Server carry?

Out of 1 slots, VeryGames.com Rust Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 1. At 13:00 UTC it was busiest over the past 48 hours, averaging 0 players.

Where does VeryGames.com Rust Server sit in the rankings?

Ranked #11,381 on seven-day player hours, VeryGames.com Rust Server is in the top 51% of all ranked servers.

Getting in

What do you do to join VeryGames.com Rust Server?

Two ways in: press F1 and enter client.connect 51.210.79.102:22554, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.