Local forecast · NA
Legion Network | Detroit US | Custom Map
Offline NA 51.222.244.171:25575 checked 3h ago
Current conditions
observed 3h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,641
- top 57% · #1373 in NA
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Legion Network | Detroit US | Custom Map run?
Its average over the last 48 hours was 201 server fps, and it never dropped below 176. The world held as many as 98,262 entities, buildings and deployables included. The peak memory draw was 4,111 MB. A falling fps and a rising entity count show up to players as lag.
Is Legion Network | Detroit US | Custom Map online at the moment, and how consistent is its uptime?
Last seen 3 hours ago, Legion Network | Detroit US | Custom Map is offline now. The uptime it reports puts the last restart about 6 days 21 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.
What location is Legion Network | Detroit US | Custom Map based in?
In North America is where Legion Network | Detroit US | Custom Map lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 51.222.244.171:25575.
What version of Rust is running on Legion Network | Detroit US | Custom Map?
Rust network protocol 2635 and build 168909 on Linux is what Legion Network | Detroit US | Custom Map runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Legion Network | Detroit US | Custom Map?
These are the tags Legion Network | Detroit US | Custom Map publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Legion Network | Detroit US | Custom Map appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Legion Network | Detroit US | Custom Map: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Legion Network | Detroit US | Custom Map?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Legion Network | Detroit US | Custom Map. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does Legion Network | Detroit US | Custom Map use, and what rules does it enforce?
The name of Legion Network | Detroit US | Custom Map says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
When does Legion Network | Detroit US | Custom Map wipe?
The record of Legion Network | Detroit US | Custom Map's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 1 hours is how long the current world has been running.
Population
What sort of population does Legion Network | Detroit US | Custom Map carry?
At this moment Legion Network | Detroit US | Custom Map is down, having last been seen 3 hours ago. Across the past week it peaked at 1 and averaged 0 players.
What position does Legion Network | Detroit US | Custom Map hold among Rust servers?
Seven-day player hours place Legion Network | Detroit US | Custom Map at #12,641, inside the top 57% of ranked servers and at #1,373 in North America.
Join the server
What do you do to join Legion Network | Detroit US | Custom Map?
Enter client.connect 51.222.244.171:25575 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/jsSEd8JUn5.
