Local forecast
A Shockbyte x Discord Production Rust Server
Online 51.38.155.200:22899 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:36 UKSat 17 Oct, 13:36 UTC · 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Shockbyte x Discord Production Rust Server run?
Its average over the last 48 hours was 237 server fps, and it never dropped below 232. At its peak the world had 8,206 entities, counting buildings, deployables and the rest. Memory use reached 1,915 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
You will find A Shockbyte x Discord Production Rust Server online at the moment. Its reported uptime shows a restart about 5 hours ago. In the last 7 full days it stayed up 35 of 168 hours, 21% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does A Shockbyte x Discord Production Rust Server sit?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.38.155.200:22899.
What version of Rust is running on A Shockbyte x Discord Production Rust Server?
On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp125 (Max players): 125 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte x Discord Production Rust Server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is A Shockbyte x Discord Production Rust Server on?
The game generates the map on A Shockbyte x Discord Production Rust Server, procedural, size 1,500, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Shockbyte x Discord Production Rust Server?
Gather rate is not given in the name for A Shockbyte x Discord Production Rust Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. This server has VAC switched on.
Wipe schedule
Which days and times does A Shockbyte x Discord Production Rust Server schedule its wipes for?
The record of A Shockbyte x Discord Production Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 6 hours.
What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does A Shockbyte x Discord Production Rust Server hold?
Out of 125 slots, A Shockbyte x Discord Production Rust Server has 0 filled right now. The seven-day average stands at 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Shockbyte x Discord Production Rust Server at #15,269, inside the top 68% of all ranked servers.
How to join
What do you do to join A Shockbyte x Discord Production Rust Server?
Two ways in: press F1 and enter client.connect 51.38.155.200:22899, or join from this page with Launch Rust, which opens Steam and connects you.