Local forecast
A Shockbyte x Discord Production Rust Server
Online 51.38.155.247:21998 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 18h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:17 UK FWThu 1 Oct, 18:17 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on A Shockbyte x Discord Production Rust Server?
Server fps averaged 238 in the last 48 hours; the lowest was 232. At its peak the world had 8,491 entities, counting buildings, deployables and the rest. At most it drew 1,912 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is A Shockbyte x Discord Production Rust Server online at the moment, and how consistent is its uptime?
Right now A Shockbyte x Discord Production Rust Server is up and running. Its reported uptime shows a restart about 18 minutes ago. It was up for 63 of 168 hours across the last 7 full days, 38% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does A Shockbyte x Discord Production Rust Server run from?
There is no published region for A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 51.38.155.247:21998 is its address.
What version of Rust is running on A Shockbyte x Discord Production Rust Server?
On A Shockbyte x Discord Production Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on A Shockbyte x Discord Production Rust Server?
The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp125 (Max players): 125 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Shockbyte x Discord Production Rust Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte x Discord Production Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does A Shockbyte x Discord Production Rust Server schedule its wipes for?
The only wipe A Shockbyte x Discord Production Rust Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 28 days 6 hours.
What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does A Shockbyte x Discord Production Rust Server carry?
A Shockbyte x Discord Production Rust Server is carrying 0 players at the moment, out of 125 slots. The seven-day average stands at 0 players.
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
The last seven days of player hours rank A Shockbyte x Discord Production Rust Server at #15,262, in the top 69% of ranked servers.
Getting in
How do you get into A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.247:21998 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.