Rust Wipe StatsWipe forecast
Now 65,102 players 11,696 servers 113 fresh wipes in 3 h

Local forecast

Paul's Test Server

Offline 51.6.180.196:28015 checked 28d ago

Current conditions

observed 28d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,880
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
674/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
406/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
45/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
49/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
173/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
101/ 125

Quick answers

from the figures on this page

Server facts

How reliable is Paul's Test Server, and is it online now?

Paul's Test Server is currently offline, with the last sighting 28 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.

In which location does Paul's Test Server sit?

There is no published region for Paul's Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.6.180.196:28015.

What version of Rust is running on Paul's Test Server?

On Paul's Test Server you will find Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Paul's Test Server?

The server browser reads these tags from Paul's Test Server: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Paul's Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Paul's Test Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is Paul's Test Server on?

The game generates the map on Paul's Test Server, a procedural one.

Which settings and rules are in force on Paul's Test Server?

No gather rate appears in the name Paul's Test Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does Paul's Test Server wipe?

Its rhythm cannot be read yet, as too few of Paul's Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 30 days 23 hours.

Player counts

Is Paul's Test Server busy or quiet?

The last time Paul's Test Server was seen was 28 days 20 hours ago; it is offline right now.

Where does Paul's Test Server sit in the rankings?

The last seven days of player hours rank Paul's Test Server at #16,880, in the top 71% of ranked servers.

How to join

How do you get into Paul's Test Server?

Enter client.connect 51.6.180.196:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.