Rust Wipe StatsWipe forecast
Now 65,070 players 11,731 servers 200 fresh wipes in 3 h

Local forecast

Rust Server Test 02

Online 51.81.106.159:29015 checked 13m ago

Current conditions

observed 13m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:22 UKTue 13 Oct, 03:22 UTC · 16d ago 0 – running 0
Wed 23 Sep, 06:52 UKWed 23 Sep, 05:52 UTC · 36d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
130/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
482/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
32/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
554/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
455/ 525

Quick answers

from the figures on this page

Server facts

How smoothly does Rust Server Test 02 run?

Across the last 48 hours the average was 150 server fps, with a floor of 145. Buildings, deployables and all else in the world took the entity count to a peak of 16,821. Memory use reached 2,227 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Rust Server Test 02 online at the moment, and how consistent is its uptime?

Right now Rust Server Test 02 is up and running. The uptime it reports puts the last restart about 16 days 18 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Rust Server Test 02 based in?

For Rust Server Test 02, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.81.106.159:29015 is its address.

What Rust version is Rust Server Test 02 on?

Rust network protocol 2634 and build 167584 on Linux is what Rust Server Test 02 runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Rust Server Test 02?

The server browser reads these tags from Rust Server Test 02: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Rust Server Test 02 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Rust Server Test 02: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is Rust Server Test 02 on?

The game generates the map on Rust Server Test 02, procedural, size 2,000, seed 1629208675. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Rust Server Test 02 use, and what rules does it enforce?

Gather rate is not given in the name for Rust Server Test 02. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. This server has VAC switched on.

Wipe times

Which days and times does Rust Server Test 02 schedule its wipes for?

Its rhythm cannot be read yet, as too few of Rust Server Test 02's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 16 days 20 hours.

What happens on Rust Server Test 02 when wipe day arrives?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

Is Rust Server Test 02 busy or quiet?

Out of 100 slots, Rust Server Test 02 has 0 filled right now. Over seven days to now, 0 players on average.

What position does Rust Server Test 02 hold among Rust servers?

The last seven days of player hours rank Rust Server Test 02 at #15,290, in the top 69% of ranked servers.

Join the server

How do you get into Rust Server Test 02?

Enter client.connect 51.81.106.159:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167584
Build Game build: 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.