Local forecast
Zulandia
Online 51.81.179.101:22130 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,083
- top 45%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, and #503 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:37 UKWed 21 Oct, 00:37 UTC · 8d ago | 2 | – | running | 1 |
| Tue 20 Oct, 18:27 UKTue 20 Oct, 17:27 UTC · 8d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 04:43 UKTue 20 Oct, 03:43 UTC · 9d ago | 2 | – | 0.6 days | 0 |
| Wed 7 Oct, 17:38 UKWed 7 Oct, 16:38 UTC · 21d ago | 2 | held half | 12.5 days | 0 |
| Sun 4 Oct, 00:10 UKSat 3 Oct, 23:10 UTC · 25d ago | 1 | held half | 3.7 days | 0 |
| Fri 2 Oct, 01:59 UKFri 2 Oct, 00:59 UTC · 27d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Zulandia run?
Across the last 48 hours the average was 93 server fps, with a floor of 44. The world held as many as 141,138 entities, buildings and deployables included. The peak memory draw was 7,001 MB. Players feel lag when fps drops and the entity count climbs.
Is Zulandia online at the moment, and how consistent is its uptime?
As of now, Zulandia is online. Going by its reported uptime, the last restart was about 2 days 20 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Zulandia sit?
There is no published region for Zulandia. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 51.81.179.101:22130.
What version of Rust is running on Zulandia?
On Zulandia you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Zulandia?
For the game's server browser, Zulandia publishes these tags: gmsoftcore (Game mode): The rules are softer here: softcore; mp50 (Max players): Capacity: 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^s (Softcore): Facepunch's softcore mode: part of the inventory stays with you when you die; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Zulandia appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Zulandia: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Zulandia?
Zulandia runs a procedural map of size 4,900, seed 385766984, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Zulandia use, and what rules does it enforce?
Gather rate is not given in the name for Zulandia. quad sets the group limit at 4 players. It plays as softcore, Facepunch's friendlier mode, where part of your loot stays with you. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does Zulandia wipe?
There is no next wipe to predict, because Zulandia wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 8 days 13 hours is how long the current world has been running.
What should you expect from wipe day on Zulandia?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 23 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population
Is Zulandia busy or quiet?
Out of 50 slots, Zulandia has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 00:00 UTC, when the average was 1 players.
What position does Zulandia hold among Rust servers?
Player hours over the past week put Zulandia at #10,083, inside the top 45% of all ranked servers. The #503 position among quad servers is where it falls.
Join the server
What steps let you join Zulandia?
Enter client.connect 51.81.179.101:22130 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.