Local forecast
4Netplayers Rust Server Keller2104
Online 51.83.223.9:25400 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,608
- top 66%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:56 UKMon 5 Oct, 17:56 UTC · 22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does 4Netplayers Rust Server Keller2104 run?
Server fps averaged 30 in the last 48 hours; the lowest was 29. The world held as many as 93,271 entities, buildings and deployables included. At most it drew 2,934 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is 4Netplayers Rust Server Keller2104 online at the moment, and how consistent is its uptime?
You will find 4Netplayers Rust Server Keller2104 online at the moment. The uptime it reports puts the last restart about 28 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does 4Netplayers Rust Server Keller2104 sit?
There is no published region for 4Netplayers Rust Server Keller2104. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 51.83.223.9:25400.
What Rust version is 4Netplayers Rust Server Keller2104 on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Keller2104 runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on 4Netplayers Rust Server Keller2104?
For the game's server browser, 4Netplayers Rust Server Keller2104 publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does 4Netplayers Rust Server Keller2104 appear among the Rust Wipe Stats lists and filters?
4Netplayers Rust Server Keller2104 appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is 4Netplayers Rust Server Keller2104 on?
4Netplayers Rust Server Keller2104 runs a procedural map of size 4,000, seed 1634969899, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 4Netplayers Rust Server Keller2104?
The name of 4Netplayers Rust Server Keller2104 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does 4Netplayers Rust Server Keller2104 wipe?
Its rhythm cannot be read yet, as too few of 4Netplayers Rust Server Keller2104's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 22 days 16 hours.
What should you expect from wipe day on 4Netplayers Rust Server Keller2104?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 1 hours in.
Population
How many players does 4Netplayers Rust Server Keller2104 hold?
4Netplayers Rust Server Keller2104 is carrying 0 players at the moment, out of 30 slots. The seven-day average is 0 players, with a peak of 1. At 19:00 UTC it was busiest over the past 48 hours, averaging 0 players.
Where does 4Netplayers Rust Server Keller2104 sit in the rankings?
Ranked #14,608 on seven-day player hours, 4Netplayers Rust Server Keller2104 is in the top 66% of all ranked servers.
How to join
What do you do to join 4Netplayers Rust Server Keller2104?
Two ways in: press F1 and enter client.connect 51.83.223.9:25400, or join from this page with Launch Rust, which opens Steam and connects you.