Local forecast
4Netplayers Rust Server
Offline 51.83.237.118:27100 checked 25d ago
Current conditions
observed 25d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,996
- top 71%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:31 UKFri 2 Oct, 07:31 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is 4Netplayers Rust Server, and is it online now?
Right now 4Netplayers Rust Server is down; the last sighting was 25 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 23 September 2026 it was first recorded by Rust Wipe Stats.
In which location does 4Netplayers Rust Server sit?
No region is published by 4Netplayers Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 51.83.237.118:27100.
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do 4Netplayers Rust Server's tags tell you?
For the game's server browser, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?
These Rust Wipe Stats lists include 4Netplayers Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000, seed 1234567890, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does 4Netplayers Rust Server use, and what rules does it enforce?
The name of 4Netplayers Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does 4Netplayers Rust Server wipe?
The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 13 hours.
What happens on 4Netplayers Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 8 hours after the reset.
Population
Is 4Netplayers Rust Server busy or quiet?
At this moment 4Netplayers Rust Server is down, having last been seen 25 days 11 hours ago.
Where does 4Netplayers Rust Server sit in the rankings?
The last seven days of player hours rank 4Netplayers Rust Server at #15,996, in the top 71% of ranked servers.
Join the server
What steps let you join 4Netplayers Rust Server?
Two ways in: press F1 and enter client.connect 51.83.237.118:27100, or join from this page with Launch Rust, which opens Steam and connects you.