Rust Wipe StatsWipe forecast
Now 52,840 players 11,737 servers 124 fresh wipes in 3 h

Local forecast

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly

Online 51.89.8.206:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 125
players now
Empty H 6 · avg 0 7-day high and average

0% full

7-day average
0
peak 6
Rank
#4,622
top 21%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:06 UKSun 25 Oct, 07:06 UTC · 3d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
100/ 700

Quick answers

from the figures on this page

Server details

Does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly hold a steady performance?

Across the last 48 hours the average was 230 server fps, with a floor of 218. Buildings, deployables and all else in the world took the entity count to a peak of 94,864. At most it drew 3,686 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly online at the moment, and how consistent is its uptime?

As of now, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is online. Its reported uptime shows a restart about 3 days 11 hours ago. It was up for 120 of 120 hours across the last 5 full days, 100% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.

What location is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly based in?

The name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly points to Europe, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 51.89.8.206:28015 is its address.

What Rust version is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly on?

On WARRIOR-RO | EU/RO | Vanilla+ | Biweekly you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's tags tell you?

For the game's server browser, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp125 (Max players): It holds 125 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly appear among the Rust Wipe Stats lists and filters?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly on?

A procedural map of size 4,000, generated by the game, runs on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly.

What settings does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly use, and what rules does it enforce?

No gather rate appears in the name WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly wipe?

The record of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 12 hours is how long the current world has been running.

What should you expect from wipe day on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its high 5 hours in.

Player counts

How many players does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly hold?

Out of 125 slots, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly has 0 filled right now. The seven-day average is 0 players, with a peak of 6. The last 48 hours peak at 19:00 UTC, when the average was 2 players.

How does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly compare with other Rust servers in the rankings?

Player hours over the past week put WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,622, inside the top 21% of all ranked servers.

How to join

What do you do to join WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Enter client.connect 51.89.8.206:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp125
Max players It holds 125 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.