Local forecast · EU
Test
Offline EU 54.37.128.210:35555 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,022
- top 59% · #2440 in EU
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 83% in EU, and #491 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:27 UKThu 22 Oct, 06:27 UTC · 6d ago | 1 | – | running | 1 |
| Wed 21 Oct, 09:43 UKWed 21 Oct, 08:43 UTC · 7d ago | 1 | – | 0.9 days | 0 |
| Sat 17 Oct, 09:15 UKSat 17 Oct, 08:15 UTC · 11d ago | 1 | held half | 4 days | 1 |
| Fri 16 Oct, 11:36 UKFri 16 Oct, 10:36 UTC · 12d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 21:44 UKThu 8 Oct, 20:44 UTC · 20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Thu 8 Oct, 09:37 UKThu 8 Oct, 08:37 UTC · 20d ago | 1 | – | 0.5 days | 0 |
| Fri 2 Oct, 11:34 UKFri 2 Oct, 10:34 UTC · 26d ago | 2 | – | 5.9 days | 0 |
| Tue 29 Sep, 09:17 UKTue 29 Sep, 08:17 UTC · 29d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Thu 24 Sep, 20:04 UKThu 24 Sep, 19:04 UTC · 34d ago | 4 | halved by day 1 | 4.6 days | 1 |
| Thu 24 Sep, 11:12 UKThu 24 Sep, 10:12 UTC · 34d ago | 4 | – | 0.4 days | 1 |
| Wed 23 Sep, 10:12 UKWed 23 Sep, 09:12 UTC · 35d ago | 2 | – | 1 days | 1 |
| Fri 18 Sep, 09:52 UKFri 18 Sep, 08:52 UTC · 40d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Test run?
Server fps averaged 60 in the last 48 hours; the lowest was 60. Buildings, deployables and all else in the world took the entity count to a peak of 6,198. Memory use reached 1,112 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Test, and is it online now?
Last seen 37 hours ago, Test is offline now. The uptime it reports puts the last restart about 37 hours ago. It was up for 51 of 168 hours across the last 7 full days, 30% of the time. It came to Rust Wipe Stats's notice first on 14 September 2026.
In which location does Test sit?
The EU tag places Test in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 54.37.128.210:35555.
What version of Rust is running on Test?
On Test you will find Rust network protocol 2635 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Test?
For the game's server browser, Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts3 (Group limit): You can have up to 3 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Test?
These Rust Wipe Stats lists include Test: Rust servers in Europe, Modded Rust servers and Trio servers, group limit 3. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
Settings and rules
Which map is in use on Test?
Test runs a procedural map of size 1,400, seed 61283182, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: The Smallest Rust Map.
Which settings and rules are in force on Test?
No gather rate appears in the name Test. Groups can reach 3 players, under trio. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Test wipe?
There is no next wipe to predict, because Test wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 days 16 hours.
What should you expect from wipe day on Test?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Player counts
How many players does Test hold?
Test is offline at the moment; the last sighting was 37 hours ago. Across the past week it peaked at 1 and averaged 0 players.
How does Test compare with other Rust servers in the rankings?
Seven-day player hours place Test at #13,022, inside the top 59% of ranked servers and at #2,440 in Europe. Ranked against other trio servers, it comes in at #491.
How to join
What steps let you join Test?
Enter client.connect 54.37.128.210:35555 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/fNSphY5pnU is its website.
