Local forecast · NA
US Testing Server
Online NA 54.39.102.131:21015 checked 11m ago
Current conditions
observed 11m agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69% · #1496 in NA
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:30 UKThu 15 Oct, 21:30 UTC · 14d ago | 0 | – | running | 0 |
| Wed 14 Oct, 22:21 UKWed 14 Oct, 21:21 UTC · 15d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 14:30 UKWed 14 Oct, 13:30 UTC · 15d ago | 0 | – | 0.3 days | 0 |
| Tue 13 Oct, 14:21 UKTue 13 Oct, 13:21 UTC · 16d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 02:44 UKTue 13 Oct, 01:44 UTC · 17d ago | 0 | – | 0.5 days | 0 |
| Sat 26 Sep, 21:50 UKSat 26 Sep, 20:50 UTC · 33d ago | 0 | – | 16.2 days | 0 |
| Sat 26 Sep, 00:26 UKFri 25 Sep, 23:26 UTC · 34d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does US Testing Server hold a steady performance?
Across the last 48 hours the average was 20 server fps, with a floor of 18. The world held as many as 2,909 entities, buildings and deployables included. At most it drew 632 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is US Testing Server, and is it online now?
As of now, US Testing Server is online. Its reported uptime shows a restart about 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 25 September 2026 it was first recorded by Rust Wipe Stats.
In which location does US Testing Server sit?
The NA tag places US Testing Server in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 54.39.102.131:21015 is its address.
What Rust version is US Testing Server on?
On US Testing Server you will find Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on US Testing Server?
The server browser reads these tags from US Testing Server: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry US Testing Server?
These Rust Wipe Stats lists include US Testing Server: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is US Testing Server on?
The game generates the map on US Testing Server, procedural, size 1,024, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by CraggyIsland.
What settings does US Testing Server use, and what rules does it enforce?
No gather rate appears in the name US Testing Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does US Testing Server wipe?
US Testing Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 4 hours.
What should you expect from wipe day on US Testing Server?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does US Testing Server hold?
US Testing Server shows 0 players at the moment. The average for the past week is 0 players.
Where does US Testing Server sit in the rankings?
Player hours over the last seven days rank US Testing Server at #15,284, top 69% overall and #1,496 in North America.
How to join
How do you get into US Testing Server?
Enter client.connect 54.39.102.131:21015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.