Local forecast
RustCraft PVE
Online 58.96.38.211:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 4
- Rank
- #3,715
- top 17%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:58 UK FWThu 1 Oct, 22:58 UTC · 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does RustCraft PVE hold a steady performance?
Across the last 48 hours the average was 54 server fps, with a floor of 40. The world held as many as 176,212 entities, buildings and deployables included. The peak memory draw was 8,232 MB. A falling fps and a rising entity count show up to players as lag.
Is RustCraft PVE online at the moment, and how consistent is its uptime?
Right now RustCraft PVE is up and running. Going by its reported uptime, the last restart was about 2 days 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does RustCraft PVE run from?
There is no published region for RustCraft PVE. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 58.96.38.211:28015.
What Rust version is RustCraft PVE on?
On RustCraft PVE you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustCraft PVE?
For the game's server browser, RustCraft PVE publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustCraft PVE?
These Rust Wipe Stats lists include RustCraft PVE: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is RustCraft PVE on?
RustCraft PVE runs a procedural map of size 5,000, seed 1922716, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on RustCraft PVE?
No gather rate appears in the name RustCraft PVE. The default of 8 players is the group limit here. pve is the game mode, no player fighting. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does RustCraft PVE wipe?
The only wipe RustCraft PVE takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 20 hours.
What happens on RustCraft PVE when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 4 hours after the reset.
Population
How many players does RustCraft PVE hold?
The live count for RustCraft PVE: 0 players, with 50 slots in total. The seven-day average is 1 players, with a peak of 4. At 01:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does RustCraft PVE compare with other Rust servers in the rankings?
Player hours over the past week put RustCraft PVE at #3,715, inside the top 17% of all ranked servers.
Join the server
How do you get into RustCraft PVE?
Enter client.connect 58.96.38.211:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.