Rust Wipe StatsWipe forecast
Now 96,005 players 11,867 servers 390 fresh wipes in 3 h

Local forecast

NPC Development Local

Offline 59.126.49.82:28015 checked 32d ago

moddedoxidepve

Current conditions

observed 32d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,967
top 72%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
156/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
290/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
52/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
66/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
32/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
78/ 100

Quick answers

from the figures on this page

Server facts

Is NPC Development Local online at the moment, and how consistent is its uptime?

Last seen 32 days 5 hours ago, NPC Development Local is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 25 September 2026.

What location is NPC Development Local based in?

There is no published region for NPC Development Local. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 59.126.49.82:28015.

What version of Rust is running on NPC Development Local?

Rust network protocol 2633 and build 165217 on Windows is what NPC Development Local runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on NPC Development Local?

These are the tags NPC Development Local publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does NPC Development Local appear among the Rust Wipe Stats lists and filters?

NPC Development Local appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on NPC Development Local?

A procedural map of size 1,000 with seed 12345, generated by the game, runs on NPC Development Local. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does NPC Development Local use, and what rules does it enforce?

The name of NPC Development Local says nothing about gather rate. The default of 8 players is the group limit here. It plays as pve, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does NPC Development Local wipe?

Too few wipes on NPC Development Local are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 34 days is how long the current world has been running.

Player counts

Is NPC Development Local busy or quiet?

The last time NPC Development Local was seen was 32 days 5 hours ago; it is offline right now.

Where does NPC Development Local sit in the rankings?

The last seven days of player hours rank NPC Development Local at #16,967, in the top 72% of ranked servers.

Getting in

What steps let you join NPC Development Local?

Two ways in: press F1 and enter client.connect 59.126.49.82:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp5
Max players Capacity: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.