Rust Wipe StatsWipe forecast
Now 39,332 players 11,647 servers 71 fresh wipes in 3 h

Local forecast

TestServer

Offline 60.56.65.96:28015 checked 25d ago

Current conditions

observed 25d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,818
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
246/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
33/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
120/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
51/ 100

Quick answers

from the figures on this page

Server facts

Is TestServer online at the moment, and how consistent is its uptime?

Right now TestServer is down; the last sighting was 25 days 11 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

In which location does TestServer sit?

No region is published by TestServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 60.56.65.96:28015.

What Rust version is TestServer on?

On TestServer you will find Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do TestServer's tags tell you?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does TestServer appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include TestServer: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on TestServer?

The game generates the map on TestServer, a procedural one.

What settings does TestServer use, and what rules does it enforce?

The name of TestServer says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does TestServer wipe?

Too few wipes on TestServer are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 4 hours.

Population

How many players does TestServer hold?

TestServer is offline at the moment; the last sighting was 25 days 11 hours ago.

How does TestServer compare with other Rust servers in the rankings?

Player hours over the past week put TestServer at #13,818, inside the top 60% of all ranked servers.

Getting in

What do you do to join TestServer?

Two ways in: press F1 and enter client.connect 60.56.65.96:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build Game build: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.