Local forecast
Local_Offline_Server
Offline 61.239.238.181:28015 checked 43d ago
Current conditions
observed 43d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #12,900
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Local_Offline_Server, and is it online now?
Right now Local_Offline_Server is down; the last sighting was 43 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 14 September 2026.
In which location does Local_Offline_Server sit?
There is no published region for Local_Offline_Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 61.239.238.181:28015.
What version of Rust is running on Local_Offline_Server?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Local_Offline_Server?
These are the tags Local_Offline_Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): 1 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Local_Offline_Server?
These Rust Wipe Stats lists include Local_Offline_Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on Local_Offline_Server?
A procedural map, generated by the game, runs on Local_Offline_Server.
What settings does Local_Offline_Server use, and what rules does it enforce?
Gather rate is not given in the name for Local_Offline_Server. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) is off on this server.
Wipe times
When does Local_Offline_Server wipe?
Its rhythm cannot be read yet, as too few of Local_Offline_Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 13 hours is how long the current world has been running.
Population
How many players does Local_Offline_Server hold?
Local_Offline_Server is offline at the moment; the last sighting was 43 days 9 hours ago.
How does Local_Offline_Server compare with other Rust servers in the rankings?
Player hours over the past week put Local_Offline_Server at #12,900, inside the top – of all ranked servers.
Join the server
How do you get into Local_Offline_Server?
Open the console in Rust with F1, then type client.connect 61.239.238.181:28015 to join. On this page, Launch Rust does the same through Steam.