Rust Wipe StatsWipe forecast
Now 46,298 players 11,701 servers 102 fresh wipes in 3 h

Local forecast · EU

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 300
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#6,610
top 30% · #1942 in EU
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:43 UKSat 10 Oct, 18:43 UTC · 18d ago 0 – running 0
Fri 9 Oct, 16:10 UKFri 9 Oct, 15:10 UTC · 19d ago 1 – 1.1 days 0
Thu 1 Oct, 21:05 UK FWThu 1 Oct, 20:05 UTC · 27d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 13:55 UKMon 28 Sep, 12:55 UTC · 30d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 19:26 UKWed 16 Sep, 18:26 UTC · 42d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
139/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
20/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
5/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 21 on average
19/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
1/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
8/ 50

Quick answers

from the figures on this page

About the server

How smoothly does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

Server fps averaged 222 in the last 48 hours; the lowest was 47. Buildings, deployables and all else in the world took the entity count to a peak of 23,885. The peak memory draw was 3,369 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online now?

Right now CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is up and running. Going by its reported uptime, the last restart was about 20 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike based in?

In Europe is where CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 62.122.215.125:28035.

What version of Rust is running on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The server browser reads these tags from CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: gmrust (Game mode): Standard survival, the Rust way; mp300 (Max players): It holds 300 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: Rust servers in Europe, Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

Which settings and rules are in force on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

No gather rate appears in the name CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe days

When does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipe?

No next wipe can be predicted for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 5 hours.

What should you expect from wipe day on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population

How many players does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hold?

The live count for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: 0 players, with 300 slots in total. Averaged over seven days: 0 players, peaking at 4. At 14:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike sit in the rankings?

Player hours over the last seven days rank CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at #6,610, top 30% overall and #1,942 in Europe.

Getting in

What do you do to join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Two ways in: press F1 and enter client.connect 62.122.215.125:28035, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp300
Max players It holds 300 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.