Rust Wipe StatsWipe forecast
Now 81,723 players 11,855 servers 365 fresh wipes in 3 h

Local forecast

David's Solo Rust

Offline 62.198.47.194:28015 checked 1d ago

Current conditions

observed 1d ago
1 / 1
players now
Offline H 1 · avg 1 7-day high and average

100% full

7-day average
1
peak 1
Rank
#6,837
top 31%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:40 UKMon 26 Oct, 15:40 UTC · 2d ago 1 – running 0
Wed 14 Oct, 13:01 UKWed 14 Oct, 12:01 UTC · 15d ago 1 – 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
509/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
443/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
0/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
65/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
0/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250

Quick answers

from the figures on this page

Server facts

How reliable is David's Solo Rust, and is it online now?

Last seen 45 hours ago, David's Solo Rust is offline now. In the last 7 full days it stayed up 16 of 168 hours, 10% of the time. The first sighting by Rust Wipe Stats was on 18 September 2026.

What location is David's Solo Rust based in?

There is no published region for David's Solo Rust. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 62.198.47.194:28015.

What Rust version is David's Solo Rust on?

Rust network protocol 2635 and build 168909 on Windows is what David's Solo Rust runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on David's Solo Rust?

These are the tags David's Solo Rust publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does David's Solo Rust appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include David's Solo Rust are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

What map is David's Solo Rust on?

The map is procedural, generated by the game on David's Solo Rust.

Which settings and rules are in force on David's Solo Rust?

No gather rate appears in the name David's Solo Rust. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.

Wipe schedule

On what schedule does David's Solo Rust wipe?

Its rhythm cannot be read yet, as too few of David's Solo Rust's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 2 days 23 hours is how long the current world has been running.

What happens on David's Solo Rust when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

How many players does David's Solo Rust hold?

The last time David's Solo Rust was seen was 45 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 16:00 UTC, when the average was 1 players.

Where does David's Solo Rust sit in the rankings?

Player hours over the past week put David's Solo Rust at #6,837, inside the top 31% of all ranked servers.

Getting in

What steps let you join David's Solo Rust?

Open the console in Rust with F1, then type client.connect 62.198.47.194:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp1
Max players Capacity: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.