Rust Wipe StatsWipe forecast
Now 102,609 players 11,866 servers 551 fresh wipes in 3 h

Local forecast

Rust Staging (dev)

Offline 62.64.144.83:16347 checked 1d ago

Current conditions

observed 1d ago
1 / 10
players now
Offline H 1 · avg 1 7-day high and average

10% full

7-day average
1
peak 1
Rank
#8,080
top 36%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:03 UKSat 24 Oct, 12:03 UTC · 5d ago 1 – running 0
Thu 22 Oct, 19:37 UKThu 22 Oct, 18:37 UTC · 7d ago 1 – 1.7 days 0
Wed 21 Oct, 17:38 UKWed 21 Oct, 16:38 UTC · 8d ago 1 – 1.1 days 0
Mon 19 Oct, 17:42 UKMon 19 Oct, 16:42 UTC · 10d ago 1 held half 2 days 1
Sat 10 Oct, 10:50 UKSat 10 Oct, 09:50 UTC · 19d ago 2 halved by day 7 9.3 days 0
Wed 7 Oct, 17:53 UKWed 7 Oct, 16:53 UTC · 22d ago 1 held half 2.7 days 0
Sun 4 Oct, 14:09 UKSun 4 Oct, 13:09 UTC · 25d ago 1 held half 3.2 days 0
Sat 3 Oct, 15:45 UKSat 3 Oct, 14:45 UTC · 26d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
307/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
385/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
926/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
979/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
780/ 800

Quick answers

from the figures on this page

Server details

Is Rust Staging (dev) online at the moment, and how consistent is its uptime?

Last seen 47 hours ago, Rust Staging (dev) is offline now. In the last 7 full days it stayed up 15 of 168 hours, 9% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.

What location is Rust Staging (dev) based in?

For Rust Staging (dev), no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 62.64.144.83:16347.

What version of Rust is running on Rust Staging (dev)?

On Rust Staging (dev) you will find Rust network protocol 2635 and build 169399, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Rust Staging (dev)'s tags tell you?

The server browser reads these tags from Rust Staging (dev): gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169399 (Build): Game build: 169399; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Staging (dev)?

These Rust Wipe Stats lists include Rust Staging (dev): Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on Rust Staging (dev)?

The map is procedural, generated by the game on Rust Staging (dev).

What settings does Rust Staging (dev) use, and what rules does it enforce?

No gather rate appears in the name Rust Staging (dev). No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.

Wipe times

On what schedule does Rust Staging (dev) wipe?

There is no next wipe to predict, because Rust Staging (dev) wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 5 days 7 hours is how long the current world has been running.

What should you expect from wipe day on Rust Staging (dev)?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the wipes that lost it, numbers fell under half by day 7.

Player counts

How many players does Rust Staging (dev) hold?

The last time Rust Staging (dev) was seen was 47 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

What position does Rust Staging (dev) hold among Rust servers?

The last seven days of player hours rank Rust Staging (dev) at #8,080, in the top 36% of ranked servers.

Getting in

What steps let you join Rust Staging (dev)?

Enter client.connect 62.64.144.83:16347 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Capacity: 10.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169399
Build Game build: 169399.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.