Local forecast
Rebulon
Online 63.135.165.45:2345 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,273
- top 69%
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 6d 11h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 6d 11h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 11h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Rebulon run?
Its average over the last 48 hours was 107 server fps, and it never dropped below 34. Buildings, deployables and all else in the world took the entity count to a peak of 197,232. The peak memory draw was 4,731 MB. A falling fps and a rising entity count show up to players as lag.
Is Rebulon online at the moment, and how consistent is its uptime?
Right now Rebulon is up and running. Its reported uptime shows a restart about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
Where does Rebulon run from?
No region is published by Rebulon. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 63.135.165.45:2345 is its address.
What version of Rust is running on Rebulon?
On Rebulon you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Rebulon?
For the game's server browser, Rebulon publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Rebulon?
These Rust Wipe Stats lists include Rebulon: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on Rebulon?
A procedural map of size 6,000 with seed 1694031611, generated by the game, runs on Rebulon. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Rebulon?
No gather rate appears in the name Rebulon. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Rebulon wipe?
An estimate from the force wipe gives Rebulon's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 23 days 16 hours. The tags state that it wipes once a month.
Population
How many players does Rebulon hold?
Rebulon is carrying 0 players at the moment, out of 40 slots. The seven-day average stands at 0 players.
How does Rebulon compare with other Rust servers in the rankings?
The last seven days of player hours rank Rebulon at #15,273, in the top 69% of ranked servers.
Join the server
How do you get into Rebulon?
Open the console in Rust with F1, then type client.connect 63.135.165.45:2345 to join. On this page, Launch Rust does the same through Steam.