Rust Wipe StatsWipe forecast
Now 96,643 players 11,876 servers 153 fresh wipes in 3 h

Local forecast

[US] Cobalt Island Main 1.5x | Vanilla

Online 64.20.33.110:28015 checked 7m ago

1.5x moddedoxide

Current conditions

observed 7m ago
0 / 150
players now
Empty H 6 · avg 1 7-day high and average

0% full

7-day average
1
peak 6
Rank
#3,578
top 16%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:11 UKSat 17 Oct, 18:11 UTC · 9d ago 7 – running 0
Thu 1 Oct, 18:56 UK FWThu 1 Oct, 17:56 UTC · 26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 20:01 UKFri 25 Sep, 19:01 UTC · 31d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 128 on average
117/ 200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED NA · groups of 5 · 3x · weekly · 118 on average
131/ 200
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average
7/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 51 on average
83/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
2/ 100
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED NA · groups of 6 · 2x · biweekly · 1 on average
0/ 100

Quick answers

from the figures on this page

Server details

How smoothly does [US] Cobalt Island Main 1.5x | Vanilla run?

Server fps averaged 36 in the last 48 hours; the lowest was 25. At its peak the world had 43,913 entities, counting buildings, deployables and the rest. Memory use reached 3,388 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is [US] Cobalt Island Main 1.5x | Vanilla online at the moment, and how consistent is its uptime?

You will find [US] Cobalt Island Main 1.5x | Vanilla online at the moment. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [US] Cobalt Island Main 1.5x | Vanilla run from?

No region tag is published by [US] Cobalt Island Main 1.5x | Vanilla, but the name suggests North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 64.20.33.110:28015 is its address.

What Rust version is [US] Cobalt Island Main 1.5x | Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Cobalt Island Main 1.5x | Vanilla runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on [US] Cobalt Island Main 1.5x | Vanilla?

The server browser reads these tags from [US] Cobalt Island Main 1.5x | Vanilla: gmrust (Game mode): Standard survival, the Rust way; mp150 (Max players): Capacity: 150; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [US] Cobalt Island Main 1.5x | Vanilla appear among the Rust Wipe Stats lists and filters?

[US] Cobalt Island Main 1.5x | Vanilla appears in the following Rust Wipe Stats lists: 1.5x Rust servers, Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Rules and settings

Which map is in use on [US] Cobalt Island Main 1.5x | Vanilla?

[US] Cobalt Island Main 1.5x | Vanilla runs a procedural map of size 3,200, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does [US] Cobalt Island Main 1.5x | Vanilla use, and what rules does it enforce?

Its name carries the gather figure: 1.5x on [US] Cobalt Island Main 1.5x | Vanilla. The limit on groups is 6 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does [US] Cobalt Island Main 1.5x | Vanilla schedule its wipes for?

There is no next wipe to predict, because [US] Cobalt Island Main 1.5x | Vanilla wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 23 hours is how long the current world has been running.

What should you expect from wipe day on [US] Cobalt Island Main 1.5x | Vanilla?

Its recent wipes drew an average peak of 6 players. The crowd on the latest wipe reached its high 26 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.

Population

What sort of population does [US] Cobalt Island Main 1.5x | Vanilla carry?

The live count for [US] Cobalt Island Main 1.5x | Vanilla: 0 players, with 150 slots in total. Across the past week it peaked at 6 and averaged 1 players. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does [US] Cobalt Island Main 1.5x | Vanilla compare with other Rust servers in the rankings?

Ranked #3,578 on seven-day player hours, [US] Cobalt Island Main 1.5x | Vanilla is in the top 16% of all ranked servers.

How to join

What steps let you join [US] Cobalt Island Main 1.5x | Vanilla?

Enter client.connect 64.20.33.110:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://cobaltgamers.com/ is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp150
Max players Capacity: 150.
ts6
Group limit Team size is capped at 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.