Local forecast
My Rust server | Powered by AMP
Online 64.24.156.18:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:24 UKFri 2 Oct, 02:24 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does My Rust server | Powered by AMP hold a steady performance?
Its average over the last 48 hours was 43 server fps, and it never dropped below 18. Buildings, deployables and all else in the world took the entity count to a peak of 111,881. At most it drew 4,245 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is My Rust server | Powered by AMP, and is it online now?
You will find My Rust server | Powered by AMP online at the moment. Its reported uptime shows a restart about 12 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.
Where does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 64.24.156.18:28015 is its address.
What Rust version is My Rust server | Powered by AMP on?
On My Rust server | Powered by AMP you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on My Rust server | Powered by AMP?
The server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry My Rust server | Powered by AMP?
The Rust Wipe Stats lists that include My Rust server | Powered by AMP are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,500, seed 6738, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on My Rust server | Powered by AMP?
No gather rate appears in the name My Rust server | Powered by AMP. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.
Wipe days
On what schedule does My Rust server | Powered by AMP wipe?
Its rhythm cannot be read yet, as too few of My Rust server | Powered by AMP's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 14 hours is how long the current world has been running.
What happens on My Rust server | Powered by AMP when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
Is My Rust server | Powered by AMP busy or quiet?
The live count for My Rust server | Powered by AMP: 0 players, with 100 slots in total. The seven-day average stands at 0 players.
What position does My Rust server | Powered by AMP hold among Rust servers?
The last seven days of player hours rank My Rust server | Powered by AMP at #15,327, in the top 69% of ranked servers.
Join the server
How do you get into My Rust server | Powered by AMP?
Two ways in: press F1 and enter client.connect 64.24.156.18:28015, or join from this page with Launch Rust, which opens Steam and connects you.