Rust Wipe StatsWipe forecast
Now 96,643 players 11,876 servers 153 fresh wipes in 3 h

Local forecast · NA · us1

[US] Stevious 2x Mondays | Vanilla | 10/26

Online NA · us1 64.40.8.14:28010 checked 9m ago

2x weekly wipes vanillamoddedcarbon

Current conditions

observed 9m ago
288 / 280
players now
Overflowing H 691 · avg 100 7-day high and average

103% full · 8 in queue, it feels fuller than it looks

7-day average
100
peak 691
Rank
#160
top 0.7% · #35 in NA
Last wipe
22h ago
weekly schedule
Next wipe
6d 1h
Mon 2 Nov, 19:57 UK · 19:57 UTC

Next wipe

fixed weekdays

Monday 2 November, 19:57 UK · 19:57 UTC

in 6d 1h

–days
–hours
–min
–sec

Every Monday at 19:57 UTC · high confidence

Coming wipes

  1. Mon 2 Nov 19:57 UK · 19:57 UTC 6d 1h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 9d 0h FW
  3. Mon 9 Nov 19:57 UK · 19:57 UTC 13d 1h
  4. Mon 16 Nov 19:57 UK · 19:57 UTC 20d 1h
  5. Mon 23 Nov 19:57 UK · 19:57 UTC 27d 1h
  6. Mon 30 Nov 19:57 UK · 19:57 UTC 34d 1h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 37d 0h FW
  8. Mon 7 Dec 19:57 UK · 19:57 UTC 41d 1h

Players

AveragePeakWipe
020040060080019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 19:57 UK · 19:57 UTC, in 6d 1h. Every Monday at 19:57 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
688
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UKMon 26 Oct, 19:57 UTC · 22h ago – – running 138
Mon 19 Oct, 20:57 UKMon 19 Oct, 19:57 UTC · 7d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 20:58 UKMon 12 Oct, 19:58 UTC · 14d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 20:57 UKMon 5 Oct, 19:57 UTC · 21d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 19:12 UK FWThu 1 Oct, 18:12 UTC · 25d ago 20 held half 4.1 days 10
Mon 28 Sep, 20:58 UKMon 28 Sep, 19:58 UTC · 28d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 20:58 UKMon 21 Sep, 19:58 UTC · 35d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 20:58 UKMon 14 Sep, 19:58 UTC · 42d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
8/ 150
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 48 on average
4/ 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 25 on average
55/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average
2/ 100
[NA] Winterust - 2x Mondays NA · groups of 8+ · 2x · weekly · 4 on average
6/ 75
Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26 NA · groups of 12+ · 2x · weekly · 2 on average
3/ 150

Quick answers

from the figures on this page

Server details

How smoothly does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

Server fps averaged 30 in the last 48 hours; the lowest was 30. The world held as many as 254,763 entities, buildings and deployables included. The peak memory draw was 8,246 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is [US] Stevious 2x Mondays | Vanilla | 10/26, and is it online now?

Right now [US] Stevious 2x Mondays | Vanilla | 10/26 is up and running. The uptime it reports puts the last restart about 5 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does [US] Stevious 2x Mondays | Vanilla | 10/26 sit?

The NA tag puts [US] Stevious 2x Mondays | Vanilla | 10/26 in North America, and the region code is us1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.40.8.14:28010 is its address.

What version of Rust is running on [US] Stevious 2x Mondays | Vanilla | 10/26?

On [US] Stevious 2x Mondays | Vanilla | 10/26 you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Who operates [US] Stevious 2x Mondays | Vanilla | 10/26?

The same operator most likely runs [US] Stevious 2x Mondays | Vanilla | 10/26 and 5 other servers we track, as all publish a stevious.io hostname.

How should you read the tags on [US] Stevious 2x Mondays | Vanilla | 10/26?

These are the tags [US] Stevious 2x Mondays | Vanilla | 10/26 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp280 (Max players): It holds 280 players; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [US] Stevious 2x Mondays | Vanilla | 10/26?

These Rust Wipe Stats lists include [US] Stevious 2x Mondays | Vanilla | 10/26: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Map and rules

Which map is in use on [US] Stevious 2x Mondays | Vanilla | 10/26?

The game generates the map on [US] Stevious 2x Mondays | Vanilla | 10/26, procedural, size 3,950, seed 268830268. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Wiped 22 hours ago.

What settings does [US] Stevious 2x Mondays | Vanilla | 10/26 use, and what rules does it enforce?

[US] Stevious 2x Mondays | Vanilla | 10/26 sets gather at 2x, according to its own name. The limit on groups is 12 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does [US] Stevious 2x Mondays | Vanilla | 10/26 wipe?

[US] Stevious 2x Mondays | Vanilla | 10/26 runs a every Monday at 19:57 UTC wipe. Monday 2 November at 19:57 UTC is when its next wipe is due. 22 hours is how long the current world has been running. Wipes once a week, according to its tags.

What should you expect from wipe day on [US] Stevious 2x Mondays | Vanilla | 10/26?

Its recent wipes drew an average peak of 688 players. 6 hours after the latest wipe the crowd peaked, and 176 more were queued. 40% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 2.

Player counts

Is [US] Stevious 2x Mondays | Vanilla | 10/26 busy or quiet?

The live count for [US] Stevious 2x Mondays | Vanilla | 10/26: 288 players on 280 slots, plus a queue of 8. Averaged over seven days: 100 players, peaking at 691. At 22:00 UTC it was busiest over the past 48 hours, averaging 684 players.

What position does [US] Stevious 2x Mondays | Vanilla | 10/26 hold among Rust servers?

Player hours over the last seven days rank [US] Stevious 2x Mondays | Vanilla | 10/26 at #160, top 0.7% overall and #35 in North America.

How to join

What do you do to join [US] Stevious 2x Mondays | Vanilla | 10/26?

Two ways in: press F1 and enter client.connect 64.40.8.14:28010, or join from this page with Launch Rust, which opens Steam and connects you. Right now it is full, so a queue awaits. You can find its website at https://stevious.io/.

Server tags

what each one means

Published as mp280,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Standard survival, the Rust way.
mp280
Max players It holds 280 players.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.