Local forecast
Atlas - Monthly Development
Offline 64.40.8.251:28130 checked 9d ago
Current conditions
observed 9d agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,379
- top 70%
- Last wipe
- 28d ago
- weekly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 21h FW
- Thu 12 Nov 17:50 UK · 17:50 UTC 13d 19h
- Thu 19 Nov 17:50 UK · 17:50 UTC 20d 19h
- Thu 26 Nov 17:50 UK · 17:50 UTC 27d 19h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 21h FW
- Thu 10 Dec 17:50 UK · 17:50 UTC 41d 19h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:50 UK FWThu 1 Oct, 17:50 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Atlas - Monthly Development, and is it online now?
Atlas - Monthly Development is currently offline, with the last sighting 9 days 5 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 21 September 2026 it was first recorded by Rust Wipe Stats.
What location is Atlas - Monthly Development based in?
For Atlas - Monthly Development, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.40.8.251:28130 is its address.
What version of Rust is running on Atlas - Monthly Development?
On Atlas - Monthly Development you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Atlas - Monthly Development's tags tell you?
For the game's server browser, Atlas - Monthly Development publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Capacity: 0; ts16 (Group limit): You can have up to 16 players per team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Atlas - Monthly Development appear among the Rust Wipe Stats lists and filters?
Atlas - Monthly Development appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings does Atlas - Monthly Development use, and what rules does it enforce?
The name of Atlas - Monthly Development says nothing about gather rate. The limit on groups is 16 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Atlas - Monthly Development schedule its wipes for?
Too few of Atlas - Monthly Development's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 28 days 4 hours. The tags state that it wipes every week.
What should you expect from wipe day on Atlas - Monthly Development?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
What sort of population does Atlas - Monthly Development carry?
Atlas - Monthly Development is offline at the moment; the last sighting was 9 days 5 hours ago.
Where does Atlas - Monthly Development sit in the rankings?
Player hours over the past week put Atlas - Monthly Development at #15,379, inside the top 70% of all ranked servers.
How to join
How do you get into Atlas - Monthly Development?
Two ways in: press F1 and enter client.connect 64.40.8.251:28130, or join from this page with Launch Rust, which opens Steam and connects you.