Rust Wipe StatsWipe forecast
Now 46,574 players 11,675 servers 93 fresh wipes in 3 h

Local forecast

[US] The Wild - Solo/Duo/Trio/Quad

Online 64.42.177.220:28015 checked 6m ago

quad monthly wipes moddedcarbon

Current conditions

observed 6m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
113d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 16h · FW the force wipe

–days
–hours
–min
–sec

The force wipe

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, and #619 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 16h. The force wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 11 on average
7/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average
3/ 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average
2/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 253 on average
198/ 225
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 158 on average
153/ 200
[US] Facepunch Softcore 2 NA · quad · monthly · 57 on average
62/ 300

Quick answers

from the figures on this page

Server details

How smoothly does [US] The Wild - Solo/Duo/Trio/Quad run?

Its average over the last 48 hours was 83 server fps, and it never dropped below 58. Buildings, deployables and all else in the world took the entity count to a peak of 114,567. At most it drew 2,417 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is [US] The Wild - Solo/Duo/Trio/Quad online at the moment, and how consistent is its uptime?

Right now [US] The Wild - Solo/Duo/Trio/Quad is up and running. Its reported uptime shows a restart about 13 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does [US] The Wild - Solo/Duo/Trio/Quad sit?

The name of [US] The Wild - Solo/Duo/Trio/Quad points to North America, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 64.42.177.220:28015.

What version of Rust is running on [US] The Wild - Solo/Duo/Trio/Quad?

On [US] The Wild - Solo/Duo/Trio/Quad you will find Rust network protocol 2631 and build 158240, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do [US] The Wild - Solo/Duo/Trio/Quad's tags tell you?

The server browser reads these tags from [US] The Wild - Solo/Duo/Trio/Quad: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts4 (Group limit): Team size is capped at 4; v2631 (Protocol): Game protocol 2631 applies; match it to join; cs158240 (Build): It runs game build 158240; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [US] The Wild - Solo/Duo/Trio/Quad?

The Rust Wipe Stats lists that include [US] The Wild - Solo/Duo/Trio/Quad are: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Settings and rules

Which map is in use on [US] The Wild - Solo/Duo/Trio/Quad?

[US] The Wild - Solo/Duo/Trio/Quad runs a procedural map of size 3,800, seed 1324442452, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does [US] The Wild - Solo/Duo/Trio/Quad use, and what rules does it enforce?

Gather rate is not given in the name for [US] The Wild - Solo/Duo/Trio/Quad. Groups can reach 4 players, under quad. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does [US] The Wild - Solo/Duo/Trio/Quad wipe?

the force wipe is what the estimate of [US] The Wild - Solo/Duo/Trio/Quad's next wipe rests on. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 113 days is how long the current world has been running. Its tags carry a monthly wipe schedule.

Player counts

Is [US] The Wild - Solo/Duo/Trio/Quad busy or quiet?

The live count for [US] The Wild - Solo/Duo/Trio/Quad: 0 players, with 50 slots in total. The seven-day average stands at 0 players.

Where does [US] The Wild - Solo/Duo/Trio/Quad sit in the rankings?

Player hours over the past week put [US] The Wild - Solo/Duo/Trio/Quad at #15,269, inside the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #619.

How to join

What do you do to join [US] The Wild - Solo/Duo/Trio/Quad?

Open the console in Rust with F1, then type client.connect 64.42.177.220:28015 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/5gdJQCX is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^z,^y,^m,gmrust,cs158240,ts4

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts4
Group limit Team size is capped at 4.
v2631
Protocol Game protocol 2631 applies; match it to join.
cs158240
Build It runs game build 158240.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.