Rust Wipe StatsWipe forecast
Now 38,680 players 11,699 servers 94 fresh wipes in 3 h

Local forecast

Rusty Spoon [DEV]

Online 65.109.111.251:27015 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
0 / 40
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,590
top 30%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608003:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 12:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UKTue 27 Oct, 12:35 UTC · 1d ago – – running 0
Mon 26 Oct, 22:14 UKMon 26 Oct, 22:14 UTC · 2d ago 1 – 0.6 days 1
Sat 24 Oct, 19:11 UKSat 24 Oct, 18:11 UTC · 4d ago 1 held half 2.2 days 0
Thu 22 Oct, 13:26 UKThu 22 Oct, 12:26 UTC · 6d ago 1 held half 2.2 days 0
Sat 10 Oct, 14:30 UKSat 10 Oct, 13:30 UTC · 18d ago 2 halved by day 2 12 days 0
Thu 1 Oct, 18:38 UK FWThu 1 Oct, 17:38 UTC · 27d ago 1 halved by day 3 8.8 days 1
Mon 28 Sep, 20:08 UKMon 28 Sep, 19:08 UTC · 30d ago 1 halved by day 1 2.9 days 0
Sun 27 Sep, 23:40 UKSun 27 Sep, 22:40 UTC · 31d ago 3 – 0.9 days 3
Sun 27 Sep, 16:06 UKSun 27 Sep, 15:06 UTC · 31d ago 3 – 0.3 days 0
Sun 27 Sep, 04:20 UKSun 27 Sep, 03:20 UTC · 31d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
74/ 999
198/ 999
70/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
11/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
1/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does Rusty Spoon [DEV] run?

Across the last 48 hours the average was 45 server fps, with a floor of 38. At its peak the world had 143,423 entities, counting buildings, deployables and the rest. The peak memory draw was 5,501 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is Rusty Spoon [DEV], and is it online now?

As of now, Rusty Spoon [DEV] is online. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does Rusty Spoon [DEV] run from?

For Rusty Spoon [DEV], no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 65.109.111.251:27015 is its address.

What Rust version is Rusty Spoon [DEV] on?

On Rusty Spoon [DEV] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

Who is behind Rusty Spoon [DEV]?

The same operator most likely runs Rusty Spoon [DEV] and 3 other servers we track, as all publish a rustyspoon.org hostname.

How should you read the tags on Rusty Spoon [DEV]?

The server browser reads these tags from Rusty Spoon [DEV]: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^c (Creative): This is sandbox building: gather nothing, build anything; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Rusty Spoon [DEV]?

Rusty Spoon [DEV] appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is in use on Rusty Spoon [DEV]?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Rusty Spoon [DEV]. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: discord.gg/rustyspoon.

What settings does Rusty Spoon [DEV] use, and what rules does it enforce?

No gather rate appears in the name Rusty Spoon [DEV]. Groups fall back to the game's default of 8 players. build & creative is the game mode, building in a sandbox, no gathering needed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Rusty Spoon [DEV] wipe?

No next wipe can be predicted for Rusty Spoon [DEV]: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 hours is how long the current world has been running.

What should you expect from wipe day on Rusty Spoon [DEV]?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.5.

Player counts

Is Rusty Spoon [DEV] busy or quiet?

Out of 40 slots, Rusty Spoon [DEV] has 0 filled right now. Across the past week it peaked at 2 and averaged 0 players. At 11:00 UTC it was busiest over the past 48 hours, averaging 1 players.

How does Rusty Spoon [DEV] compare with other Rust servers in the rankings?

Player hours over the past week put Rusty Spoon [DEV] at #6,590, inside the top 30% of all ranked servers.

Join the server

What do you do to join Rusty Spoon [DEV]?

Open the console in Rust with F1, then type client.connect 65.109.111.251:27015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rustyspoon.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Gameplay

^c
Creative This is sandbox building: gather nothing, build anything.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.