Local forecast
LoyalFriends
Online 65.109.155.79:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:32 UK FWThu 1 Oct, 21:32 UTC · 28d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does LoyalFriends run?
Its average over the last 48 hours was 100 server fps, and it never dropped below 68. At its peak the world had 124,416 entities, counting buildings, deployables and the rest. Memory use reached 4,238 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is LoyalFriends online at the moment, and how consistent is its uptime?
Right now LoyalFriends is up and running. The uptime it reports puts the last restart about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does LoyalFriends run from?
There is no published region for LoyalFriends. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 65.109.155.79:28015.
What Rust version is LoyalFriends on?
Rust network protocol 2635 and build 168909 on Linux is what LoyalFriends runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on LoyalFriends?
For the game's server browser, LoyalFriends publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry LoyalFriends?
LoyalFriends appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is LoyalFriends on?
A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on LoyalFriends. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on LoyalFriends?
The name of LoyalFriends says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
On what schedule does LoyalFriends wipe?
LoyalFriends wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 28 days 6 hours. The tags state that it wipes once a month.
What should you expect from wipe day on LoyalFriends?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does LoyalFriends carry?
Out of 100 slots, LoyalFriends has 0 filled right now. The seven-day average stands at 0 players.
Where does LoyalFriends sit in the rankings?
Ranked #15,270 on seven-day player hours, LoyalFriends is in the top 69% of all ranked servers.
Join the server
What steps let you join LoyalFriends?
Open the console in Rust with F1, then type client.connect 65.109.155.79:28015 to join. On this page, Launch Rust does the same through Steam. https://h0lysp4nk.com is its website.