Local forecast · NA
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
Online NA 65.28.44.27:28033 checked 8m ago
Current conditions
observed 8m agoplayers now
1% full
- 7-day average
- 1
- peak 6
- Rank
- #2,802
- top 13% · #461 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 9h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 25% in NA, and #173 of the quad servers (top 21%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 9h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:23 UK FWThu 1 Oct, 22:23 UTC · 26d ago | 7 | – | running | 0 |
| Tue 22 Sep, 20:09 UKTue 22 Sep, 19:09 UTC · 35d ago | 5 | halved by day 2 | 9.1 days | 1 |
| Tue 22 Sep, 12:45 UKTue 22 Sep, 11:45 UTC · 35d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hold a steady performance?
Its average over the last 48 hours was 38 server fps, and it never dropped below 23. Buildings, deployables and all else in the world took the entity count to a peak of 196,363. Memory use reached 5,626 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| online at the moment, and how consistent is its uptime?
Right now Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is up and running. Its reported uptime shows a restart about 20 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| sit?
In North America is where Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 65.28.44.27:28033.
What Rust version is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| on?
On Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
The server browser reads these tags from Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
What map is Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| on?
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| runs a procedural map of size 4,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Welcome To Kapco411.
Which settings and rules are in force on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| sets gather at 4x, according to its own name. quad sets the group limit at 4 players. pve is the game mode, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| schedule its wipes for?
Once a month is all Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 26 days 11 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
The average peak across its recent wipes was 6 players. Peak numbers on the latest wipe arrived 20 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Player counts
How many players does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| hold?
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| is carrying 1 players at the moment, out of 100 slots. Across the past week it peaked at 6 and averaged 1 players. The last 48 hours peak at 23:00 UTC, when the average was 4 players.
How does Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| compare with other Rust servers in the rankings?
Seven-day player hours place Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| at #2,802, inside the top 13% of ranked servers and at #461 in North America. Ranked against other quad servers, it comes in at #173.
Getting in
What do you do to join Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|?
Open the console in Rust with F1, then type client.connect 65.28.44.27:28033 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/28wbCQNMFW is its website.