Rust Wipe StatsWipe forecast
Now 52,161 players 11,666 servers 87 fresh wipes in 3 h

Local forecast · NA

ScoobyD's Playground

Online NA 66.51.96.72:28060 checked 7m ago

biweekly wipes moddedcarbon

Current conditions

observed 7m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#8,521
top 38% · #1204 in NA
Last wipe
8d ago
biweekly schedule
Next wipe
5d 16h
Tue 3 Nov, 01:44 UK · 01:44 UTC

Next wipe

from its schedule tag

Tuesday 3 November, 01:44 UK · 01:44 UTC

in 5d 16h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Tue 3 Nov 01:44 UK · 01:44 UTC 5d 16h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
  3. Tue 17 Nov 01:44 UK · 01:44 UTC 19d 16h
  4. Tue 1 Dec 01:44 UK · 01:44 UTC 33d 16h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

0246810:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 01:44 UK · 01:44 UTC, in 5d 16h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:44 UKTue 20 Oct, 01:44 UTC · 8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average
16/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 109 on average
11/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 80 on average
11/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 47 on average
8/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average
22/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 33 on average
5/ 200

Quick answers

from the figures on this page

Server details

Does ScoobyD's Playground hold a steady performance?

Across the last 48 hours the average was 5 server fps, with a floor of 5. The world held as many as 43,814 entities, buildings and deployables included. At most it drew 2,870 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is ScoobyD's Playground, and is it online now?

As of now, ScoobyD's Playground is online. Going by its reported uptime, the last restart was about 5 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does ScoobyD's Playground sit?

In North America is where ScoobyD's Playground lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 66.51.96.72:28060 is its address.

What Rust version is ScoobyD's Playground on?

Rust network protocol 2634 and build 167781 on Linux is what ScoobyD's Playground runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do ScoobyD's Playground's tags tell you?

The server browser reads these tags from ScoobyD's Playground: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry ScoobyD's Playground?

These Rust Wipe Stats lists include ScoobyD's Playground: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

What map is ScoobyD's Playground on?

The game generates the map on ScoobyD's Playground, procedural, size 3,000, seed 315848369. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does ScoobyD's Playground use, and what rules does it enforce?

No gather rate appears in the name ScoobyD's Playground. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does ScoobyD's Playground wipe?

Its tag sets the prediction, because the record of ScoobyD's Playground's wipes is too thin to confirm the schedule. Tuesday 3 November at 01:44 UTC is when its next wipe is due. The current map and world began 8 days 7 hours. Its tags list a wipe every two weeks.

What happens on ScoobyD's Playground when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 40 hours in.

Population history

How many players does ScoobyD's Playground hold?

ScoobyD's Playground is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 1.

What position does ScoobyD's Playground hold among Rust servers?

Player hours over the last seven days rank ScoobyD's Playground at #8,521, top 38% overall and #1,204 in North America.

Join the server

What steps let you join ScoobyD's Playground?

Two ways in: press F1 and enter client.connect 66.51.96.72:28060, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.