Rust Wipe StatsWipe forecast
Now 47,275 players 11,713 servers 100 fresh wipes in 3 h

Local forecast

GfG Test Server

Online 66.51.96.75:28010 checked 10m ago

monthly wipes moddedoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#6,834
top 31%
Last wipe
9h ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

AveragePeakWipe
0123401:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 14:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

2.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:17 UKWed 28 Oct, 14:17 UTC · 10h ago – – running 0
Wed 21 Oct, 21:47 UKWed 21 Oct, 20:47 UTC · 7d ago 1 halved by day 1 6.7 days 0
Mon 19 Oct, 22:40 UKMon 19 Oct, 21:40 UTC · 9d ago 2 – 2 days 0
Fri 2 Oct, 22:33 UKFri 2 Oct, 21:33 UTC · 26d ago 2 halved by day 16 17 days 0
Fri 2 Oct, 00:34 UK FWThu 1 Oct, 23:34 UTC · 27d ago 2 – 0.9 days 1
Mon 21 Sep, 23:40 UKMon 21 Sep, 22:40 UTC · 37d ago 4 halved by day 1 10 days 2
Sun 20 Sep, 23:15 UKSun 20 Sep, 22:15 UTC · 38d ago 4 – 1 days 2
Thu 17 Sep, 14:34 UKThu 17 Sep, 13:34 UTC · 41d ago 2 halved by day 1 3.4 days 0
Thu 17 Sep, 02:26 UKThu 17 Sep, 01:26 UTC · 41d ago 2 – 0.5 days 1
Mon 14 Sep, 23:54 UKMon 14 Sep, 22:54 UTC · 44d ago 4 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
83/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 62 on average
154/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does GfG Test Server run?

Server fps averaged 13 in the last 48 hours; the lowest was 5. At its peak the world had 123,427 entities, counting buildings, deployables and the rest. The peak memory draw was 3,863 MB. Lag is what players call it when fps is low and entities are piling up.

Is GfG Test Server online at the moment, and how consistent is its uptime?

As of now, GfG Test Server is online. Its reported uptime shows a restart about 2 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does GfG Test Server run from?

There is no published region for GfG Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.51.96.75:28010.

What version of Rust is running on GfG Test Server?

On GfG Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on GfG Test Server?

For the game's server browser, GfG Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does GfG Test Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include GfG Test Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Map and rules

Which map is in use on GfG Test Server?

The game generates the map on GfG Test Server, procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

Which settings and rules are in force on GfG Test Server?

No gather rate appears in the name GfG Test Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does GfG Test Server schedule its wipes for?

The only wipe GfG Test Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on GfG Test Server when wipe day arrives?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population

Is GfG Test Server busy or quiet?

GfG Test Server is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 3. The last 48 hours peak at 23:00 UTC, when the average was 3 players.

Where does GfG Test Server sit in the rankings?

Ranked #6,834 on seven-day player hours, GfG Test Server is in the top 31% of all ranked servers.

Getting in

How do you get into GfG Test Server?

Enter client.connect 66.51.96.75:28010 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/55c8SAFSbq is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.