Local forecast · EU
Test
Online EU 66.51.97.64:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69% · #2546 in EU
- Last wipe
- 27d ago
- biweekly schedule
- Next wipe
- 1h
- Thu 29 Oct, 18:08 UK · 18:08 UTC
Next wipe
from its schedule tagThursday 29 October, 18:08 UK · 18:08 UTC
in 1h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 18:08 UK · 18:08 UTC 1h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Thu 12 Nov 18:08 UK · 18:08 UTC 14d 1h
- Thu 26 Nov 18:08 UK · 18:08 UTC 28d 1h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
- Thu 10 Dec 18:08 UK · 18:08 UTC 42d 1h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UK · 18:08 UTC, in 1h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UK FWThu 1 Oct, 18:08 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does Test run?
Server fps averaged 5 in the last 48 hours; the lowest was 5. The world held as many as 70,971 entities, buildings and deployables included. Memory use reached 3,486 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is Test online at the moment, and how consistent is its uptime?
You will find Test online at the moment. Going by its reported uptime, the last restart was about 5 days 20 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
What location is Test based in?
With its EU tag, Test lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.97.64:28015 is its address.
What Rust version is Test on?
On Test you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
What do Test's tags tell you?
For the game's server browser, Test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Test?
The Rust Wipe Stats lists that include Test are: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and rules
Which map is in use on Test?
The game generates the map on Test, procedural, size 3,500, seed 942019. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Test?
Gather rate is not given in the name for Test. The default of 8 players is the group limit here. This server runs pve, no combat between players. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Test wipe?
Its tag sets the prediction, because the record of Test's wipes is too thin to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:08 UTC. The current map and world began 27 days 22 hours. A fortnightly wipe schedule appears in its tags.
What happens on Test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 37 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does Test hold?
Out of 50 slots, Test has 0 filled right now. The average for the past week is 0 players.
What position does Test hold among Rust servers?
Seven-day player hours place Test at #15,327, inside the top 69% of ranked servers and at #2,546 in Europe.
Join the server
How do you get into Test?
Open the console in Rust with F1, then type client.connect 66.51.97.64:28015 to join. On this page, Launch Rust does the same through Steam.
