Local forecast · NA
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Online NA 66.51.99.21:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
3% full
- 7-day average
- 3
- peak 9
- Rank
- #1,788
- top 8% · #275 in NA
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 7h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 7h FW
- Thu 19 Nov 17:06 UK · 17:06 UTC 21d 5h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 7h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 7h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:06 UKThu 22 Oct, 17:06 UTC · 6d ago | 9 | – | running | 3 |
| Thu 8 Oct, 21:24 UKThu 8 Oct, 20:24 UTC · 20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 19:05 UK FWThu 1 Oct, 18:05 UTC · 27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 17:34 UKThu 17 Sep, 16:34 UTC · 41d ago | 5 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?
Server fps averaged 83 in the last 48 hours; the lowest was 5. Buildings, deployables and all else in the world took the entity count to a peak of 116,413. Memory use reached 5,413 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online at the moment, and how consistent is its uptime?
You will find MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online at the moment. Going by its reported uptime, the last restart was about 41 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run from?
In North America is where MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 66.51.99.21:28015 is its address.
What Rust version is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on?
Rust network protocol 2635 and build 168909 on Linux is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s tags tell you?
For the game's server browser, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear among the Rust Wipe Stats lists and filters?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appears in the following Rust Wipe Stats lists: 10x Rust servers, Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Map and rules
Which map is in use on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs a procedural map of size 3,333, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] use, and what rules does it enforce?
Its name carries the gather figure: 10x on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. No group setting is published, so the game default of 8 players applies. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] wipe?
Too few of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s wipes are on record for the schedule to be confirmed, so its tag guides the prediction. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 6 days 18 hours is how long the current world has been running. The tags say it wipes every two weeks.
What should you expect from wipe day on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The average peak across its recent wipes was 8 players. Peak numbers on the latest wipe arrived 32 hours after the reset. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 6 when the crowd did not hold.
Population history
Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] busy or quiet?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is carrying 3 players at the moment, out of 100 slots. Across the past week it peaked at 9 and averaged 3 players. The last 48 hours peak at 16:00 UTC, when the average was 5 players.
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] sit in the rankings?
Player hours over the last seven days rank MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at #1,788, top 8% overall and #275 in North America.
Join the server
What steps let you join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Two ways in: press F1 and enter client.connect 66.51.99.21:28015, or join from this page with Launch Rust, which opens Steam and connects you.
