Rust Wipe StatsWipe forecast
Now 69,058 players 11,802 servers 129 fresh wipes in 3 h

Local forecast · NA

Good Times Custom Maps Test Server

Offline NA 66.51.99.26:28020 checked 18d ago

monthly wipes vanillamoddedoxide

Current conditions

observed 18d ago
2 / 50
players now
Offline H – · avg 0 7-day high and average

4% full

7-day average
0
peak –
Rank
#13,592
top 62% · #1448 in NA
Last wipe
18d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 21h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence

4.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:53 UKSat 10 Oct, 05:53 UTC · 18d ago 2 – running 0
Tue 6 Oct, 01:27 UKTue 6 Oct, 00:27 UTC · 22d ago 2 – 4.2 days 0
Thu 1 Oct, 03:42 UKThu 1 Oct, 02:42 UTC · 27d ago 1 – 4.9 days 0
Tue 29 Sep, 07:38 UKTue 29 Sep, 06:38 UTC · 29d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
17/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
3/ 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 8+ · monthly · 1 on average
2/ 200
Zyzzx's Hangout2 NA · groups of 8+ · monthly · 1 on average
1/ 50
157/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 12 on average
22/ 150

Quick answers

from the figures on this page

Server details

How reliable is Good Times Custom Maps Test Server, and is it online now?

Good Times Custom Maps Test Server is currently offline, with the last sighting 18 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.

Where does Good Times Custom Maps Test Server run from?

The NA tag places Good Times Custom Maps Test Server in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.26:28020 is its address.

What Rust version is Good Times Custom Maps Test Server on?

Rust network protocol 2634 and build 167398 on Linux is what Good Times Custom Maps Test Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on Good Times Custom Maps Test Server?

The server browser reads these tags from Good Times Custom Maps Test Server: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^k (Build server): Design bases and practise them; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Good Times Custom Maps Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Good Times Custom Maps Test Server are: Modded Rust servers, Rust build and creative servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is Good Times Custom Maps Test Server on?

A procedural map of size 4,300 with seed 1337, generated by the game, runs on Good Times Custom Maps Test Server. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does Good Times Custom Maps Test Server use, and what rules does it enforce?

The name of Good Times Custom Maps Test Server says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as build & creative, building in a sandbox, no gathering needed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe times

On what schedule does Good Times Custom Maps Test Server wipe?

The only wipe Good Times Custom Maps Test Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 15 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on Good Times Custom Maps Test Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 1 hours in.

Population history

How many players does Good Times Custom Maps Test Server hold?

The last time Good Times Custom Maps Test Server was seen was 18 days 15 hours ago; it is offline right now.

How does Good Times Custom Maps Test Server compare with other Rust servers in the rankings?

Seven-day player hours place Good Times Custom Maps Test Server at #13,592, inside the top 62% of ranked servers and at #1,448 in North America.

How to join

What steps let you join Good Times Custom Maps Test Server?

Enter client.connect 66.51.99.26:28020 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^k
Build server Design bases and practise them.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.