Local forecast · NA
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
Online NA 66.51.99.56:28000 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,121
- top 37% · #1177 in NA
- Last wipe
- 3d ago
- weekly schedule
- Next wipe
- 3d 20h
- Sun 1 Nov, 21:24 UK · 21:24 UTC
Next wipe
from its schedule tagSunday 1 November, 21:24 UK · 21:24 UTC
in 3d 20h
Its weekly schedule tag · low confidence
Coming wipes
- Sun 1 Nov 21:24 UK · 21:24 UTC 3d 20h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
- Sun 8 Nov 21:24 UK · 21:24 UTC 10d 20h
- Sun 15 Nov 21:24 UK · 21:24 UTC 17d 20h
- Sun 22 Nov 21:24 UK · 21:24 UTC 24d 20h
- Sun 29 Nov 21:24 UK · 21:24 UTC 31d 20h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW
- Sun 6 Dec 21:24 UK · 21:24 UTC 38d 20h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 63% in NA, and #436 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:24 UK · 21:24 UTC, in 3d 20h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:24 UKSun 25 Oct, 21:24 UTC · 3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 02:16 UKSat 24 Oct, 01:16 UTC · 4d ago | 1 | – | 1.8 days | 0 |
| Fri 16 Oct, 01:12 UKFri 16 Oct, 00:12 UTC · 13d ago | 1 | halved by day 2 | 8 days | 0 |
| Sun 11 Oct, 21:40 UKSun 11 Oct, 20:40 UTC · 17d ago | 5 | halved by day 1 | 4.1 days | 1 |
| Sat 10 Oct, 01:31 UKSat 10 Oct, 00:31 UTC · 19d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 19:20 UK FWThu 1 Oct, 18:20 UTC · 27d ago | 0 | – | 8.3 days | 0 |
| Mon 21 Sep, 22:54 UKMon 21 Sep, 21:54 UTC · 37d ago | 2 | halved by day 1 | 9.9 days | 0 |
| Thu 17 Sep, 20:06 UKThu 17 Sep, 19:06 UTC · 41d ago | 1 | halved by day 2 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Its average over the last 48 hours was 5 server fps, and it never dropped below 5. At its peak the world had 46,088 entities, counting buildings, deployables and the rest. The peak memory draw was 2,784 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+, and is it online now?
You will find [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ online at the moment. The uptime it reports puts the last restart about 3 days 1 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ based in?
The NA tag places [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 66.51.99.56:28000.
What version of Rust is running on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Rust network protocol 2635 and build 168909 on Linux is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
The server browser reads these tags from [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ appear among the Rust Wipe Stats lists and filters?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
Which map is in use on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs a procedural map of size 3,000, seed 1627336182, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ use, and what rules does it enforce?
Its name carries the gather figure: 2x on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. The limit for groups is 4 players (quad). It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ wipe?
Its tag sets the prediction, because the record of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes is too thin to confirm the schedule. Expect the next wipe on Sunday 1 November at 21:24 UTC. 3 days 3 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.5.
Population
How many players does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hold?
The live count for [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players.
What position does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ hold among Rust servers?
Seven-day player hours place [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ at #8,121, inside the top 37% of ranked servers and at #1,177 in North America. Ranked against other quad servers, it comes in at #436.
How to join
How do you get into [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Open the console in Rust with F1, then type client.connect 66.51.99.56:28000 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/uz6kM6pUqq.