Local forecast · NA
Rust-A-Nut
Online NA 66.51.99.59:28060 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,954
- top 49% · #1324 in NA
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 6h
- Fri 30 Oct, 05:06 UK · 05:06 UTC
Next wipe
fixed weekdaysFriday 30 October, 05:06 UK · 05:06 UTC
in 1d 6h
Every Friday at 05:06 UTC · medium confidence
Coming wipes
- Fri 30 Oct 05:06 UK · 05:06 UTC 1d 6h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Fri 6 Nov 05:06 UK · 05:06 UTC 8d 6h
- Fri 13 Nov 05:06 UK · 05:06 UTC 15d 6h
- Fri 20 Nov 05:06 UK · 05:06 UTC 22d 6h
- Fri 27 Nov 05:06 UK · 05:06 UTC 29d 6h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
- Fri 4 Dec 05:06 UK · 05:06 UTC 36d 6h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 71% in NA, and #339 of the duo servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 05:06 UK · 05:06 UTC, in 1d 6h. Every Friday at 05:06 UTC · medium confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:06 UKFri 23 Oct, 05:06 UTC · 5d ago | 1 | – | running | 0 |
| Fri 16 Oct, 06:06 UKFri 16 Oct, 05:06 UTC · 12d ago | 0 | – | 7 days | 0 |
| Fri 9 Oct, 06:05 UKFri 9 Oct, 05:05 UTC · 19d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 06:06 UKFri 2 Oct, 05:06 UTC · 26d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Rust-A-Nut hold a steady performance?
Across the last 48 hours the average was 5 server fps, with a floor of 5. Buildings, deployables and all else in the world took the entity count to a peak of 31,713. Memory use reached 2,081 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Rust-A-Nut, and is it online now?
Right now Rust-A-Nut is up and running. Its reported uptime shows a restart about 5 days 15 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
What location is Rust-A-Nut based in?
With its NA tag, Rust-A-Nut lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 66.51.99.59:28060.
What version of Rust is running on Rust-A-Nut?
On Rust-A-Nut you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Rust-A-Nut?
For the game's server browser, Rust-A-Nut publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts2 (Group limit): You can have up to 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^w (Weekly): A wipe every week; ^q (Premium): You need Rust premium status for entry; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust-A-Nut appear among the Rust Wipe Stats lists and filters?
Rust-A-Nut appears in the following Rust Wipe Stats lists: Duo Rust servers, Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Settings and rules
Which map is in use on Rust-A-Nut?
Rust-A-Nut runs a procedural map of size 2,500, seed 978166565, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Rust-A-Nut use, and what rules does it enforce?
No gather rate appears in the name Rust-A-Nut. duo sets the group limit at 2 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. You need Rust premium status for entry. This server has VAC switched on.
Wipe days
When does Rust-A-Nut wipe?
Rust-A-Nut runs a every Friday at 05:06 UTC wipe. Expect the next wipe on Friday 30 October at 05:06 UTC. The world it is running now dates from 5 days 17 hours. Its tags carry a weekly wipe schedule.
What happens on Rust-A-Nut when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 17 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Population
Is Rust-A-Nut busy or quiet?
The live count for Rust-A-Nut: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 1.
How does Rust-A-Nut compare with other Rust servers in the rankings?
Seven-day player hours place Rust-A-Nut at #10,954, inside the top 49% of ranked servers and at #1,324 in North America. Ranked against other duo servers, it comes in at #339.
How to join
What steps let you join Rust-A-Nut?
Two ways in: press F1 and enter client.connect 66.51.99.59:28060, or join from this page with Launch Rust, which opens Steam and connects you. You need Rust premium status for entry.
