Local forecast · EU
RETARDRETARDRETARD
Online EU 66.51.99.62:28010 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,792
- top 62% · #2422 in EU
- Last wipe
- 6d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:06 UKFri 23 Oct, 10:06 UTC · 6d ago | 1 | – | running | 0 |
| Mon 12 Oct, 13:24 UKMon 12 Oct, 12:24 UTC · 17d ago | 1 | halved by day 1 | 10.9 days | 0 |
| Sat 3 Oct, 23:33 UKSat 3 Oct, 22:33 UTC · 25d ago | 1 | halved by day 1 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RETARDRETARDRETARD?
Its average over the last 48 hours was 5 server fps, and it never dropped below 5. The world held as many as 14,391 entities, buildings and deployables included. At most it drew 1,210 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is RETARDRETARDRETARD, and is it online now?
As of now, RETARDRETARDRETARD is online. Going by its reported uptime, the last restart was about 6 days 7 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
What location is RETARDRETARDRETARD based in?
The EU tag places RETARDRETARDRETARD in Europe, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.51.99.62:28010 is its address.
What Rust version is RETARDRETARDRETARD on?
Rust network protocol 2635 and build 168909 on Linux is what RETARDRETARDRETARD runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on RETARDRETARDRETARD?
These are the tags RETARDRETARDRETARD publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RETARDRETARDRETARD appear among the Rust Wipe Stats lists and filters?
RETARDRETARDRETARD appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and rules
Which map is in use on RETARDRETARDRETARD?
The game generates the map on RETARDRETARDRETARD, procedural, size 2,000, seed 1. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does RETARDRETARDRETARD use, and what rules does it enforce?
Gather rate is not given in the name for RETARDRETARDRETARD. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
When does RETARDRETARDRETARD wipe?
RETARDRETARDRETARD wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 6 days 9 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on RETARDRETARDRETARD?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.
Player counts
What sort of population does RETARDRETARDRETARD carry?
Out of 50 slots, RETARDRETARDRETARD has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
How does RETARDRETARDRETARD compare with other Rust servers in the rankings?
Seven-day player hours place RETARDRETARDRETARD at #13,792, inside the top 62% of ranked servers and at #2,422 in Europe.
Getting in
What do you do to join RETARDRETARDRETARD?
Enter client.connect 66.51.99.62:28010 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
