Rust Wipe StatsWipe forecast
Now 99,275 players 11,886 servers 394 fresh wipes in 3 h

Local forecast · NA

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 7m ago

monthly wipes oxidepve

Current conditions

observed 7m ago
1 / 50
players now
Quiet H 7 · avg 1 7-day high and average

2% full

7-day average
1
peak 7
Rank
#3,547
top 16% · #585 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 2h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 2h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 2h FW

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 2h. The force wipe · high confidence

12
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UK FWThu 1 Oct, 19:04 UTC · 27d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
39/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
26/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
4/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
10/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
2/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
9/ 100

Quick answers

from the figures on this page

Server facts

Does Fun in the Sun (PVE) hold a steady performance?

Server fps averaged 22 in the last 48 hours; the lowest was 5. The world held as many as 122,261 entities, buildings and deployables included. The peak memory draw was 4,042 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is Fun in the Sun (PVE), and is it online now?

Right now Fun in the Sun (PVE) is up and running. The uptime it reports puts the last restart about 15 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.

What location is Fun in the Sun (PVE) based in?

With its NA tag, Fun in the Sun (PVE) lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.63:28075 is its address.

What version of Rust is running on Fun in the Sun (PVE)?

Rust network protocol 2635 and build 168909 on Linux is what Fun in the Sun (PVE) runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Fun in the Sun (PVE)?

For the game's server browser, Fun in the Sun (PVE) publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Fun in the Sun (PVE) appear among the Rust Wipe Stats lists and filters?

Fun in the Sun (PVE) appears in the following Rust Wipe Stats lists: Community Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is Fun in the Sun (PVE) on?

The game generates the map on Fun in the Sun (PVE), procedural, size 4,000, seed 897176852. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on Fun in the Sun (PVE)?

Gather rate is not given in the name for Fun in the Sun (PVE). The limit on groups is 20 players. pve is the game mode, other players cannot be fought. The server browser files it under Community. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

When does Fun in the Sun (PVE) wipe?

Once a month is all Fun in the Sun (PVE) wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 27 days 21 hours. A monthly wipe schedule is set out in its tags.

What happens on Fun in the Sun (PVE) when wipe day arrives?

Its recent wipes drew an average peak of 12 players. 46 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does Fun in the Sun (PVE) carry?

Fun in the Sun (PVE) is carrying 1 players at the moment, out of 50 slots. Averaged over seven days: 1 players, peaking at 7. Its busiest point in the last 48 hours was 18:00 UTC, averaging 3 players.

Where does Fun in the Sun (PVE) sit in the rankings?

Seven-day player hours place Fun in the Sun (PVE) at #3,547, inside the top 16% of ranked servers and at #585 in North America.

How to join

How do you get into Fun in the Sun (PVE)?

Open the console in Rust with F1, then type client.connect 66.51.99.63:28075 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/rkFSsyuEGd is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.