Local forecast · NA
Fun in the Sun (PVE)
Online NA 66.51.99.63:28075 checked 7m ago
Current conditions
observed 7m agoplayers now
2% full
- 7-day average
- 1
- peak 7
- Rank
- #3,547
- top 16% · #585 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 2h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 2h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 2h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 2h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UK FWThu 1 Oct, 19:04 UTC · 27d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Fun in the Sun (PVE) hold a steady performance?
Server fps averaged 22 in the last 48 hours; the lowest was 5. The world held as many as 122,261 entities, buildings and deployables included. The peak memory draw was 4,042 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Fun in the Sun (PVE), and is it online now?
Right now Fun in the Sun (PVE) is up and running. The uptime it reports puts the last restart about 15 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
What location is Fun in the Sun (PVE) based in?
With its NA tag, Fun in the Sun (PVE) lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.63:28075 is its address.
What version of Rust is running on Fun in the Sun (PVE)?
Rust network protocol 2635 and build 168909 on Linux is what Fun in the Sun (PVE) runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Fun in the Sun (PVE)?
For the game's server browser, Fun in the Sun (PVE) publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Fun in the Sun (PVE) appear among the Rust Wipe Stats lists and filters?
Fun in the Sun (PVE) appears in the following Rust Wipe Stats lists: Community Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is Fun in the Sun (PVE) on?
The game generates the map on Fun in the Sun (PVE), procedural, size 4,000, seed 897176852. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Fun in the Sun (PVE)?
Gather rate is not given in the name for Fun in the Sun (PVE). The limit on groups is 20 players. pve is the game mode, other players cannot be fought. The server browser files it under Community. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does Fun in the Sun (PVE) wipe?
Once a month is all Fun in the Sun (PVE) wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 27 days 21 hours. A monthly wipe schedule is set out in its tags.
What happens on Fun in the Sun (PVE) when wipe day arrives?
Its recent wipes drew an average peak of 12 players. 46 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does Fun in the Sun (PVE) carry?
Fun in the Sun (PVE) is carrying 1 players at the moment, out of 50 slots. Averaged over seven days: 1 players, peaking at 7. Its busiest point in the last 48 hours was 18:00 UTC, averaging 3 players.
Where does Fun in the Sun (PVE) sit in the rankings?
Seven-day player hours place Fun in the Sun (PVE) at #3,547, inside the top 16% of ranked servers and at #585 in North America.
How to join
How do you get into Fun in the Sun (PVE)?
Open the console in Rust with F1, then type client.connect 66.51.99.63:28075 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/rkFSsyuEGd is its website.