Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 37 fresh wipes in 3 h

Local forecast · NA

2X- Dingo Rust - Weekly-Quads

Online NA 66.51.99.69:28060 checked 2h ago

2x quad weekly wipes vanillamoddedoxide

Current conditions

observed 2h ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#14,694
top 66% · #1478 in NA
Last wipe
6d ago
weekly schedule
Next wipe
22h
Thu 29 Oct, 18:12 UK · 18:12 UTC

Next wipe

fixed weekdays

Thursday 29 October, 18:12 UK · 18:12 UTC

in 22h

–days
–hours
–min
–sec

Every Thursday at 18:12 UTC · medium confidence

Coming wipes

  1. Thu 29 Oct 18:12 UK · 18:12 UTC 22h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
  3. Thu 12 Nov 18:12 UK · 18:12 UTC 14d 22h
  4. Thu 19 Nov 18:12 UK · 18:12 UTC 21d 22h
  5. Thu 26 Nov 18:12 UK · 18:12 UTC 28d 22h
  6. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
  7. Thu 10 Dec 18:12 UK · 18:12 UTC 42d 22h

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 66% of all ranked servers, top 79% in NA, and #601 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:12 UK · 18:12 UTC, in 22h. Every Thursday at 18:12 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:12 UKThu 22 Oct, 18:12 UTC · 6d ago 1 – running 0
Thu 15 Oct, 19:12 UKThu 15 Oct, 18:12 UTC · 13d ago 0 – 7 days 0
Thu 8 Oct, 19:12 UKThu 8 Oct, 18:12 UTC · 20d ago 2 halved by day 2 7 days 0
Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 27d ago 2 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 147 on average
74/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
5/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
1/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 239 on average
146/ 175
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 187 on average
30/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 141 on average
87/ 200

Quick answers

from the figures on this page

Server details

How smoothly does 2X- Dingo Rust - Weekly-Quads run?

Server fps averaged 5 in the last 48 hours; the lowest was 5. At its peak the world had 88,704 entities, counting buildings, deployables and the rest. The peak memory draw was 2,479 MB. Lag is what players call it when fps is low and entities are piling up.

Is 2X- Dingo Rust - Weekly-Quads online at the moment, and how consistent is its uptime?

As of now, 2X- Dingo Rust - Weekly-Quads is online. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

Where does 2X- Dingo Rust - Weekly-Quads run from?

With its NA tag, 2X- Dingo Rust - Weekly-Quads lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.69:28060 is its address.

What Rust version is 2X- Dingo Rust - Weekly-Quads on?

Rust network protocol 2635 and build 168909 on Linux is what 2X- Dingo Rust - Weekly-Quads runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on 2X- Dingo Rust - Weekly-Quads?

These are the tags 2X- Dingo Rust - Weekly-Quads publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does 2X- Dingo Rust - Weekly-Quads appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include 2X- Dingo Rust - Weekly-Quads: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

What map is 2X- Dingo Rust - Weekly-Quads on?

A procedural map of size 4,050 with seed 784271294, generated by the game, runs on 2X- Dingo Rust - Weekly-Quads. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads sets gather at 2x, according to its own name. The limit for groups is 4 players (quad). It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe times

When does 2X- Dingo Rust - Weekly-Quads wipe?

Wipes on 2X- Dingo Rust - Weekly-Quads follow a every Thursday at 18:12 UTC pattern. Expect the next wipe on Thursday 29 October at 18:12 UTC. The current map and world began 6 days 1 hours. Its tags carry a weekly wipe schedule.

What should you expect from wipe day on 2X- Dingo Rust - Weekly-Quads?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 11 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.5.

Population

Is 2X- Dingo Rust - Weekly-Quads busy or quiet?

The live count for 2X- Dingo Rust - Weekly-Quads: 0 players, with 100 slots in total. Averaged over seven days: 0 players, peaking at 1.

Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?

Seven-day player hours place 2X- Dingo Rust - Weekly-Quads at #14,694, inside the top 66% of ranked servers and at #1,478 in North America. The #601 position among quad servers is where it falls.

Join the server

What steps let you join 2X- Dingo Rust - Weekly-Quads?

Open the console in Rust with F1, then type client.connect 66.51.99.69:28060 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.