Local forecast · NA
2X- Dingo Rust - Weekly-Quads
Online NA 66.51.99.69:28060 checked 2h ago
Current conditions
observed 2h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,694
- top 66% · #1478 in NA
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 22h
- Thu 29 Oct, 18:12 UK · 18:12 UTC
Next wipe
fixed weekdaysThursday 29 October, 18:12 UK · 18:12 UTC
in 22h
Every Thursday at 18:12 UTC · medium confidence
Coming wipes
- Thu 29 Oct 18:12 UK · 18:12 UTC 22h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Thu 12 Nov 18:12 UK · 18:12 UTC 14d 22h
- Thu 19 Nov 18:12 UK · 18:12 UTC 21d 22h
- Thu 26 Nov 18:12 UK · 18:12 UTC 28d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
- Thu 10 Dec 18:12 UK · 18:12 UTC 42d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 79% in NA, and #601 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:12 UK · 18:12 UTC, in 22h. Every Thursday at 18:12 UTC · medium confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:12 UKThu 22 Oct, 18:12 UTC · 6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:12 UKThu 15 Oct, 18:12 UTC · 13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 19:12 UKThu 8 Oct, 18:12 UTC · 20d ago | 2 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 27d ago | 2 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does 2X- Dingo Rust - Weekly-Quads run?
Server fps averaged 5 in the last 48 hours; the lowest was 5. At its peak the world had 88,704 entities, counting buildings, deployables and the rest. The peak memory draw was 2,479 MB. Lag is what players call it when fps is low and entities are piling up.
Is 2X- Dingo Rust - Weekly-Quads online at the moment, and how consistent is its uptime?
As of now, 2X- Dingo Rust - Weekly-Quads is online. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.
Where does 2X- Dingo Rust - Weekly-Quads run from?
With its NA tag, 2X- Dingo Rust - Weekly-Quads lists itself in North America. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.69:28060 is its address.
What Rust version is 2X- Dingo Rust - Weekly-Quads on?
Rust network protocol 2635 and build 168909 on Linux is what 2X- Dingo Rust - Weekly-Quads runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on 2X- Dingo Rust - Weekly-Quads?
These are the tags 2X- Dingo Rust - Weekly-Quads publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does 2X- Dingo Rust - Weekly-Quads appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include 2X- Dingo Rust - Weekly-Quads: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What map is 2X- Dingo Rust - Weekly-Quads on?
A procedural map of size 4,050 with seed 784271294, generated by the game, runs on 2X- Dingo Rust - Weekly-Quads. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads sets gather at 2x, according to its own name. The limit for groups is 4 players (quad). It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
When does 2X- Dingo Rust - Weekly-Quads wipe?
Wipes on 2X- Dingo Rust - Weekly-Quads follow a every Thursday at 18:12 UTC pattern. Expect the next wipe on Thursday 29 October at 18:12 UTC. The current map and world began 6 days 1 hours. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on 2X- Dingo Rust - Weekly-Quads?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 11 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.5.
Population
Is 2X- Dingo Rust - Weekly-Quads busy or quiet?
The live count for 2X- Dingo Rust - Weekly-Quads: 0 players, with 100 slots in total. Averaged over seven days: 0 players, peaking at 1.
Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?
Seven-day player hours place 2X- Dingo Rust - Weekly-Quads at #14,694, inside the top 66% of ranked servers and at #1,478 in North America. The #601 position among quad servers is where it falls.
Join the server
What steps let you join 2X- Dingo Rust - Weekly-Quads?
Open the console in Rust with F1, then type client.connect 66.51.99.69:28060 to join. On this page, Launch Rust does the same through Steam.
