Local forecast · NA
Renzo Rust - In Development
Offline NA 66.51.99.76:28025 checked 16d ago
Current conditions
observed 16d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 71% · #1547 in NA
- Last wipe
- 16d ago
- weekly schedule
- Next wipe
- 4d 1h
- Mon 2 Nov, 20:06 UK · 20:06 UTC
Next wipe
from its schedule tagMonday 2 November, 20:06 UK · 20:06 UTC
in 4d 1h
Its weekly schedule tag · low confidence
Coming wipes
- Mon 2 Nov 20:06 UK · 20:06 UTC 4d 1h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
- Mon 9 Nov 20:06 UK · 20:06 UTC 11d 1h
- Mon 16 Nov 20:06 UK · 20:06 UTC 18d 1h
- Mon 23 Nov 20:06 UK · 20:06 UTC 25d 1h
- Mon 30 Nov 20:06 UK · 20:06 UTC 32d 1h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW
- Mon 7 Dec 20:06 UK · 20:06 UTC 39d 1h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 20:06 UK · 20:06 UTC, in 4d 1h. Its weekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:06 UKMon 12 Oct, 20:06 UTC · 16d ago | 0 | – | running | 0 |
| Fri 9 Oct, 21:06 UKFri 9 Oct, 20:06 UTC · 19d ago | 0 | – | 3 days | 0 |
| Mon 5 Oct, 21:06 UKMon 5 Oct, 20:06 UTC · 23d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 21:07 UKFri 2 Oct, 20:07 UTC · 26d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 27d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 21:06 UKMon 28 Sep, 20:06 UTC · 30d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 21:06 UKFri 25 Sep, 20:06 UTC · 33d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 21:06 UKMon 21 Sep, 20:06 UTC · 37d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 21:06 UKFri 18 Sep, 20:06 UTC · 40d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 21:07 UKMon 14 Sep, 20:07 UTC · 44d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Renzo Rust - In Development, and is it online now?
Last seen 16 days ago, Renzo Rust - In Development is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Renzo Rust - In Development sit?
In North America is where Renzo Rust - In Development lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.51.99.76:28025.
What Rust version is Renzo Rust - In Development on?
On Renzo Rust - In Development you will find Rust network protocol 2634 and build 167584, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Renzo Rust - In Development?
These are the tags Renzo Rust - In Development publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^w (Weekly): It wipes weekly; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Renzo Rust - In Development?
These Rust Wipe Stats lists include Renzo Rust - In Development: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What map is Renzo Rust - In Development on?
A procedural map of size 2,500 with seed 1826895022, generated by the game, runs on Renzo Rust - In Development. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Renzo Rust - In Development use, and what rules does it enforce?
No gather rate appears in the name Renzo Rust - In Development. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Renzo Rust - In Development wipe?
The prediction follows its tag, as too few of Renzo Rust - In Development's wipes are recorded to confirm the schedule. Expect the next wipe on Monday 2 November at 20:06 UTC. The current map and world began 16 days 22 hours. Its tags carry a weekly wipe schedule.
What happens on Renzo Rust - In Development when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is Renzo Rust - In Development busy or quiet?
At this moment Renzo Rust - In Development is down, having last been seen 16 days ago.
Where does Renzo Rust - In Development sit in the rankings?
Player hours over the last seven days rank Renzo Rust - In Development at #15,327, top 71% overall and #1,547 in North America.
Getting in
What do you do to join Renzo Rust - In Development?
Two ways in: press F1 and enter client.connect 66.51.99.76:28025, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/u7StnUcXSR.