Rust Wipe StatsWipe forecast
Now 97,136 players 11,875 servers 398 fresh wipes in 3 h

Local forecast

my test server

Offline 66.61.0.29:28015 checked 4d ago

Current conditions

observed 4d ago
1 / 10
players now
Offline H 1 · avg 1 7-day high and average

10% full

7-day average
1
peak 1
Rank
#12,417
top 56%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct9 Oct14 Oct25 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:46 UKSat 24 Oct, 21:46 UTC · 4d ago 1 – running 1
Fri 9 Oct, 17:40 UKFri 9 Oct, 16:40 UTC · 19d ago 1 – 15.2 days 1
Fri 9 Oct, 01:30 UKFri 9 Oct, 00:30 UTC · 20d ago 1 – 0.7 days 1
Thu 8 Oct, 18:37 UKThu 8 Oct, 17:37 UTC · 20d ago 1 – 0.3 days 1
Thu 8 Oct, 04:34 UKThu 8 Oct, 03:34 UTC · 21d ago 1 – 0.6 days 1
Mon 5 Oct, 21:50 UKMon 5 Oct, 20:50 UTC · 23d ago 1 held half 2.3 days 1
Wed 16 Sep, 04:22 UKWed 16 Sep, 03:22 UTC · 43d ago 1 – 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
427/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
455/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
975/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
60/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
990/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
30/ 250

Quick answers

from the figures on this page

About the server

Is my test server online at the moment, and how consistent is its uptime?

Right now my test server is down; the last sighting was 4 days 18 hours ago. In the last 7 full days it stayed up 2 of 168 hours, 1% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.

What location is my test server based in?

No region is published by my test server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 66.61.0.29:28015.

What version of Rust is running on my test server?

Rust network protocol 2635 and build 168909 on Windows is what my test server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on my test server?

The server browser reads these tags from my test server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does my test server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include my test server are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on my test server?

A procedural map, generated by the game, runs on my test server.

Which settings and rules are in force on my test server?

No gather rate appears in the name my test server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does my test server wipe?

There is no next wipe to predict, because my test server wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 4 days 18 hours is how long the current world has been running.

What happens on my test server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Population

How many players does my test server hold?

At this moment my test server is down, having last been seen 4 days 18 hours ago. Averaged over seven days: 1 players, peaking at 1.

What position does my test server hold among Rust servers?

Ranked #12,417 on seven-day player hours, my test server is in the top 56% of all ranked servers.

Getting in

What steps let you join my test server?

Two ways in: press F1 and enter client.connect 66.61.0.29:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.