Local forecast
Baby's First Rust Server
Online 67.222.129.243:16400 checked 1h ago
Current conditions
observed 1h agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:05 UKWed 14 Oct, 19:05 UTC · 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Baby's First Rust Server hold a steady performance?
Its average over the last 48 hours was 159 server fps, and it never dropped below 137. At its peak the world had 48,073 entities, counting buildings, deployables and the rest. At most it drew 8,107 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is Baby's First Rust Server online at the moment, and how consistent is its uptime?
You will find Baby's First Rust Server online at the moment. Going by its reported uptime, the last restart was about 13 days 21 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Baby's First Rust Server sit?
There is no published region for Baby's First Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 67.222.129.243:16400.
What version of Rust is running on Baby's First Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what Baby's First Rust Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Baby's First Rust Server?
These are the tags Baby's First Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): 0 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Baby's First Rust Server?
These Rust Wipe Stats lists include Baby's First Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is Baby's First Rust Server on?
Baby's First Rust Server runs a procedural map of size 3,000, seed 68877, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Baby's First Rust Server?
No gather rate appears in the name Baby's First Rust Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Baby's First Rust Server wipe?
The record of Baby's First Rust Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 13 days 23 hours.
What should you expect from wipe day on Baby's First Rust Server?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does Baby's First Rust Server hold?
Baby's First Rust Server shows 0 players at the moment. Over seven days to now, 0 players on average.
How does Baby's First Rust Server compare with other Rust servers in the rankings?
Ranked #15,426 on seven-day player hours, Baby's First Rust Server is in the top 69% of all ranked servers.
Join the server
What do you do to join Baby's First Rust Server?
Two ways in: press F1 and enter client.connect 67.222.129.243:16400, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://hostari.com.