Local forecast
US | Rusty-Nuts | 5X |
Online 67.40.36.102:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:22 UKSun 4 Oct, 19:22 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does US | Rusty-Nuts | 5X | run?
Across the last 48 hours the average was 76 server fps, with a floor of 45. At its peak the world had 203,820 entities, counting buildings, deployables and the rest. At most it drew 7,348 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is US | Rusty-Nuts | 5X |, and is it online now?
As of now, US | Rusty-Nuts | 5X | is online. Going by its reported uptime, the last restart was about 41 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 24 September 2026.
In which location does US | Rusty-Nuts | 5X | sit?
The name of US | Rusty-Nuts | 5X | points to North America, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 67.40.36.102:28015.
What Rust version is US | Rusty-Nuts | 5X | on?
Rust network protocol 2634 and build 167781 on Windows is what US | Rusty-Nuts | 5X | runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on US | Rusty-Nuts | 5X |?
The server browser reads these tags from US | Rusty-Nuts | 5X |: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does US | Rusty-Nuts | 5X | appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include US | Rusty-Nuts | 5X | are: 5x Rust servers: wipe and player forecast, Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.
Settings and rules
Which map is in use on US | Rusty-Nuts | 5X |?
US | Rusty-Nuts | 5X | runs a procedural map of size 6,000, seed 971938822, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does US | Rusty-Nuts | 5X | use, and what rules does it enforce?
US | Rusty-Nuts | 5X | sets gather at 5x, according to its own name. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does US | Rusty-Nuts | 5X | wipe?
Too few wipes on US | Rusty-Nuts | 5X | are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 2 hours.
What should you expect from wipe day on US | Rusty-Nuts | 5X |?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
How many players does US | Rusty-Nuts | 5X | hold?
The live count for US | Rusty-Nuts | 5X |: 0 players, with 200 slots in total. The seven-day average stands at 0 players.
How does US | Rusty-Nuts | 5X | compare with other Rust servers in the rankings?
Ranked #15,276 on seven-day player hours, US | Rusty-Nuts | 5X | is in the top 69% of all ranked servers.
Join the server
What do you do to join US | Rusty-Nuts | 5X |?
Enter client.connect 67.40.36.102:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.