Local forecast
WD-41 | Roleplay | PvE
Online 67.60.51.136:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,164
- top 23%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 21:39 UKMon 26 Oct, 21:39 UTC · 2d ago | 2 | – | running | 1 |
| Sun 25 Oct, 22:20 UKSun 25 Oct, 22:20 UTC · 3d ago | 2 | – | 1 days | 0 |
| Thu 8 Oct, 23:36 UKThu 8 Oct, 22:36 UTC · 20d ago | 2 | halved by day 5 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does WD-41 | Roleplay | PvE run?
Server fps averaged 108 in the last 48 hours; the lowest was 84. Buildings, deployables and all else in the world took the entity count to a peak of 93,904. Memory use reached 2,995 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is WD-41 | Roleplay | PvE, and is it online now?
You will find WD-41 | Roleplay | PvE online at the moment. The uptime it reports puts the last restart about 8 hours ago. In the last 7 full days it stayed up 72 of 168 hours, 43% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
Where does WD-41 | Roleplay | PvE run from?
There is no published region for WD-41 | Roleplay | PvE. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 67.60.51.136:28015 is its address.
What version of Rust is running on WD-41 | Roleplay | PvE?
Rust network protocol 2635 and build 168909 on Linux is what WD-41 | Roleplay | PvE runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on WD-41 | Roleplay | PvE?
The server browser reads these tags from WD-41 | Roleplay | PvE: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 players; ts128 (Group limit): Teams hold no more than 128; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry WD-41 | Roleplay | PvE?
The Rust Wipe Stats lists that include WD-41 | Roleplay | PvE are: Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on WD-41 | Roleplay | PvE?
A procedural map of size 4,000 with seed 1776, generated by the game, runs on WD-41 | Roleplay | PvE. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on WD-41 | Roleplay | PvE?
The name of WD-41 | Roleplay | PvE says nothing about gather rate. The limit on groups is 128 players. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does WD-41 | Roleplay | PvE wipe?
No next wipe can be predicted for WD-41 | Roleplay | PvE: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 2 days 21 hours is how long the current world has been running.
What happens on WD-41 | Roleplay | PvE when wipe day arrives?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 3 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 5.
Population history
How many players does WD-41 | Roleplay | PvE hold?
The live count for WD-41 | Roleplay | PvE: 0 players, with 100 slots in total. Across the past week it peaked at 2 and averaged 0 players. At 00:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does WD-41 | Roleplay | PvE compare with other Rust servers in the rankings?
Ranked #5,164 on seven-day player hours, WD-41 | Roleplay | PvE is in the top 23% of all ranked servers.
Join the server
What steps let you join WD-41 | Roleplay | PvE?
Enter client.connect 67.60.51.136:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
