Local forecast
Deathrive Rustocolypse
Online 68.168.20.252:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 4h ago
- biweekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
a steady gapThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Thu 12 Nov 13:24 UK · 13:24 UTC 13d 19h
- Thu 19 Nov 13:23 UK · 13:23 UTC 20d 19h
- Thu 26 Nov 13:23 UK · 13:23 UTC 27d 19h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
- Thu 10 Dec 13:21 UK · 13:21 UTC 41d 19h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:26 UKThu 29 Oct, 13:26 UTC · 4h ago | – | – | running | 0 |
| Thu 22 Oct, 14:25 UKThu 22 Oct, 13:25 UTC · 7d ago | 0 | – | – | 0 |
| Thu 15 Oct, 14:26 UKThu 15 Oct, 13:26 UTC · 14d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 14:26 UKThu 8 Oct, 13:26 UTC · 21d ago | 0 | – | 7 days | 0 |
| Wed 7 Oct, 14:26 UKWed 7 Oct, 13:26 UTC · 22d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 14:23 UKTue 6 Oct, 13:23 UTC · 23d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 14:29 UKMon 5 Oct, 13:29 UTC · 24d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 14:22 UKSun 4 Oct, 13:22 UTC · 25d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 14:25 UKSat 3 Oct, 13:25 UTC · 26d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 14:26 UKFri 2 Oct, 13:26 UTC · 27d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 14:33 UKThu 1 Oct, 13:33 UTC · 28d ago | 0 | – | 1 days | 0 |
| Thu 24 Sep, 14:22 UKThu 24 Sep, 13:22 UTC · 35d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 14:28 UKThu 17 Sep, 13:28 UTC · 42d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Deathrive Rustocolypse online at the moment, and how consistent is its uptime?
As of now, Deathrive Rustocolypse is online. In the last 7 full days it stayed up 163 of 168 hours, 97% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Deathrive Rustocolypse run from?
There is no published region for Deathrive Rustocolypse. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 68.168.20.252:28015 is its address.
What version of Rust is running on Deathrive Rustocolypse?
Rust network protocol 2634 and build 166652 on Linux is what Deathrive Rustocolypse runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Deathrive Rustocolypse?
The server browser reads these tags from Deathrive Rustocolypse: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Deathrive Rustocolypse appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Deathrive Rustocolypse are: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Settings and rules
What map is Deathrive Rustocolypse on?
A procedural map, generated by the game, runs on Deathrive Rustocolypse.
Which settings and rules are in force on Deathrive Rustocolypse?
The name of Deathrive Rustocolypse says nothing about gather rate. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does Deathrive Rustocolypse schedule its wipes for?
The recent gap between wipes on Deathrive Rustocolypse has been about 1 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 4 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What happens on Deathrive Rustocolypse when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does Deathrive Rustocolypse hold?
Deathrive Rustocolypse is carrying 0 players at the moment, out of 100 slots. The seven-day average stands at 0 players.
How does Deathrive Rustocolypse compare with other Rust servers in the rankings?
Ranked #15,327 on seven-day player hours, Deathrive Rustocolypse is in the top 69% of all ranked servers.
Join the server
What steps let you join Deathrive Rustocolypse?
Enter client.connect 68.168.20.252:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.