Local forecast
Rust map validation
Online 68.3.12.103:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:18 UKTue 27 Oct, 16:18 UTC · 2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Rust map validation, and is it online now?
Right now Rust map validation is up and running. It was up for 47 of 48 hours across the last 2 full days, 98% of the time. The first sighting by Rust Wipe Stats was on 27 October 2026.
Where does Rust map validation run from?
For Rust map validation, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 68.3.12.103:28015 is its address.
What version of Rust is running on Rust map validation?
Rust network protocol 2632 and build 161125 on Windows is what Rust map validation runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Rust map validation's tags tell you?
For the game's server browser, Rust map validation publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): Game protocol 2632 applies; match it to join; cs161125 (Build): Game build: 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust map validation appear among the Rust Wipe Stats lists and filters?
Rust map validation appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
Which settings and rules are in force on Rust map validation?
No gather rate appears in the name Rust map validation. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Rust map validation schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rust map validation's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 2 days 9 hours.
What should you expect from wipe day on Rust map validation?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is Rust map validation busy or quiet?
Rust map validation is carrying 0 players at the moment, out of 1 slots. The seven-day average stands at 0 players.
Where does Rust map validation sit in the rankings?
The last seven days of player hours rank Rust map validation at #15,284, in the top 69% of ranked servers.
Join the server
What do you do to join Rust map validation?
Two ways in: press F1 and enter client.connect 68.3.12.103:28015, or join from this page with Launch Rust, which opens Steam and connects you.