Rust Wipe StatsWipe forecast
Now 45,884 players 11,696 servers 101 fresh wipes in 3 h

Local forecast

Local Custom Map

Offline 68.53.245.206:28015 checked 15d ago

Current conditions

observed 15d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,323
top 66%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct15 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:24 UKTue 13 Oct, 16:24 UTC · 15d ago 1 – running 0
Fri 2 Oct, 14:51 UKFri 2 Oct, 13:51 UTC · 26d ago 0 – 11.1 days 1
Fri 25 Sep, 15:10 UKFri 25 Sep, 14:10 UTC · 33d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
157/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
31/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
43/ 200

Quick answers

from the figures on this page

Server details

Is Local Custom Map online at the moment, and how consistent is its uptime?

Local Custom Map is currently offline, with the last sighting 15 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.

Where does Local Custom Map run from?

There is no published region for Local Custom Map. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 68.53.245.206:28015.

What version of Rust is running on Local Custom Map?

Rust network protocol 2634 and build 167781 on Windows is what Local Custom Map runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Local Custom Map?

For the game's server browser, Local Custom Map publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Local Custom Map?

Local Custom Map appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which settings and rules are in force on Local Custom Map?

Gather rate is not given in the name for Local Custom Map. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Local Custom Map schedule its wipes for?

There is no next wipe to predict, because Local Custom Map wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 15 days 8 hours.

What happens on Local Custom Map when wipe day arrives?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

What sort of population does Local Custom Map carry?

The last time Local Custom Map was seen was 15 days 8 hours ago; it is offline right now.

What position does Local Custom Map hold among Rust servers?

Ranked #14,323 on seven-day player hours, Local Custom Map is in the top 66% of all ranked servers.

How to join

What steps let you join Local Custom Map?

Open the console in Rust with F1, then type client.connect 68.53.245.206:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.