Rust Wipe StatsWipe forecast
Now 94,909 players 11,835 servers 528 fresh wipes in 3 h

Local forecast

RL moved to 69.169.102.194:28095

Online 69.10.49.122:28015 checked 9m ago

monthly wipes moddedcarbon

Current conditions

observed 9m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
27d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 22h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:18 UK FWThu 1 Oct, 23:18 UTC · 27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust up North groups of 6 · monthly · 1 on average
1/ 50
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average
75/ 150
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
115/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average
79/ 100
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Yeni Başlayanlar EU · groups of 5 · monthly · 41 on average
227/ 275
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average
26/ 100

Quick answers

from the figures on this page

About the server

How smoothly does RL moved to 69.169.102.194:28095 run?

Its average over the last 48 hours was 226 server fps, and it never dropped below 161. At its peak the world had 78,328 entities, counting buildings, deployables and the rest. The peak memory draw was 3,195 MB. Lag is what players call it when fps is low and entities are piling up.

Is RL moved to 69.169.102.194:28095 online at the moment, and how consistent is its uptime?

You will find RL moved to 69.169.102.194:28095 online at the moment. The uptime it reports puts the last restart about 7 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does RL moved to 69.169.102.194:28095 run from?

No region is published by RL moved to 69.169.102.194:28095. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 69.10.49.122:28015.

What Rust version is RL moved to 69.169.102.194:28095 on?

Rust network protocol 2635 and build 168909 on Linux is what RL moved to 69.169.102.194:28095 runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which operator is responsible for RL moved to 69.169.102.194:28095?

A rustylabourers.com hostname is published by RL moved to 69.169.102.194:28095 and by 1 other server we track, which points to the same operator running them.

Which meaning sits behind each tag on RL moved to 69.169.102.194:28095?

These are the tags RL moved to 69.169.102.194:28095 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts6 (Group limit): You can have up to 6 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry RL moved to 69.169.102.194:28095?

These Rust Wipe Stats lists include RL moved to 69.169.102.194:28095: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is in use on RL moved to 69.169.102.194:28095?

The game generates the map on RL moved to 69.169.102.194:28095, procedural, size 3,650, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

Which settings and rules are in force on RL moved to 69.169.102.194:28095?

No gather rate appears in the name RL moved to 69.169.102.194:28095. You can have 6 players in a group. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does RL moved to 69.169.102.194:28095 wipe?

Once a month is all RL moved to 69.169.102.194:28095 wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What happens on RL moved to 69.169.102.194:28095 when wipe day arrives?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

How many players does RL moved to 69.169.102.194:28095 hold?

The live count for RL moved to 69.169.102.194:28095: 0 players, with 100 slots in total. The seven-day average stands at 0 players.

Where does RL moved to 69.169.102.194:28095 sit in the rankings?

Ranked #15,269 on seven-day player hours, RL moved to 69.169.102.194:28095 is in the top 68% of all ranked servers.

Getting in

How do you get into RL moved to 69.169.102.194:28095?

Open the console in Rust with F1, then type client.connect 69.10.49.122:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts6
Group limit You can have up to 6 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.